WoW Forever Spells
Every new and changed WoW Forever spell · page 14 of 14
Jump to page: 14 pages by name
| Name | State | Change |
|---|---|---|
| | changed | Classic Era +60 Attack Power when fighting Undead. Forever +60 Attack Power against Undead. |
| | changed | Classic Era +66 Attack Power when fighting Undead. Forever +66 Attack Power against Undead. |
| | changed | Classic Era +81 Attack Power when fighting Undead. Forever +81 Attack Power against Undead. |
| | changed | Classic Era +100 Attack Power when fighting Undead. Forever +99 Attack Power against Undead. renamed from Undead Slayer 100 |
| | internal | - |
| | added | Forever Deals 22 Nature damage every time you block. Damage is doubled in swamps. |
| | internal | - |
| | internal | - |
| | changed | Classic Era Increases movement speed and life regeneration rate. Forever Increases movement speed by 8% and restores 60 health every 5. |
| | internal | - |
| | changed | |
| | added | Forever Instant · 300 sec cooldown Forever Open a silithid hive, unleashing the swarm. |
| | same tooltip | - |
| | changed | |
| | same tooltip | - |
| | changed | effect values changed, buff text changed |
| | nerfed | 6 sec cast
→
15 sec cast |
| | changed | 15% of base mana
→
200 Mana Classic Era Shadow energy slowly destroys the target, causing level-scaled damage over 18 sec. Forever Shadow energy slowly destroys the target, causing 516 damage over 18 sec. Classic Era In addition, if the Unstable Affliction is dispelled it will cause level-scaled damage to the dispeller and silence them for 5 sec. Forever In addition, if the Unstable Affliction is dispelled it will cause 172 damage to the dispeller and silence them for 5 sec. Buff Classic Era 242 Shadow damage every 3 sec. Forever 86 Shadow damage every 3 sec. Buff Classic Era If dispelled, will cause 549 damage to the dispeller and silence them for 5 sec. Forever If dispelled, will cause 172 damage to the dispeller and silence them for 5 sec. |
| | added | Forever 100 yd range · Instant Forever Handle with care. |
| | internal | - |
| | same tooltip | - |
| | same tooltip | - |
| | changed | Classic Era Has a 2% chance when struck in combat of protecting you with a holy shield. Forever 2% chance when struck in melee to gain a holy shield, absorbing 216 damage for 15 sec. Forever This chance is doubled in Wasteland and Haunted areas. |
| | changed | Classic Era 40 yd range Classic Era Instantly shields the target, absorbing 200 damage. Forever Instantly shields the target, absorbing 216 damage. Classic Era While the shield holds, spells will not be interrupted by physical attacks. Buff Classic Era Absorbs damage. Forever Absorbs 216 damage. |
| | same tooltip | - |
| | nerfed | 10 sec cooldown
→
30 sec cooldown Classic Era Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min. Forever Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. duration 60 sec to 30 sec |
| | internal | - |
| | internal | - |
| | added | Forever 25 Energy · 100 yd range · Instant · Requires level 40 Forever Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec |
| | changed | |
| | added | Forever 100 yd range Forever Your healing spells have a 7% chance to remove 1 Poison effect from the target. |
| | internal | - |
| | added | Forever 1.5 sec cast Forever Summons and dismisses a rideable Venomhide Ravasaur. |
| | added | Forever Instant · 120 sec cooldown Forever Gain 10 doses of Venomous Blood. Whenever you suffer Bleed damage, one dose is spread to a nearby enemy within 8 yds. Lasts up to 20 sec. Venomous Blood deals 325 Nature damage per dose when it expires. |
| | added | Forever 3 sec cast Forever Summons and dismisses a rideable sea turtle. |
| | added | Forever 3 sec cast Forever Summons and dismisses a rideable bear. |
| | changed | Classic Era Follows killing an enemy. Forever Follows killing an enemy, allowing the use of Victory Rush. renamed from Victorious State |
| | nerfed | 8 sec cooldown
→
30 sec cooldown Classic Era Instantly attack the target causing 1 (+ 45% of your Attack Power) damage and healing you for 30% of your maximum health. Forever Instantly attack the target causing 1 (+ 15% of your Attack Power) damage and healing you for 10% of your maximum health. Classic Era Only useable within 20 sec after you kill an enemy that yields experience or honor. Forever Only useable within 20 sec after you kill a non-trivial enemy. |
| | same tooltip | - |
| | added | Forever Instant Forever Increases your chance to Dodge by 20% for 20 sec or until you Dodge 3 attacks. |
| | changed | effect values changed, buff text changed |
| | nerfed | Forever 15 sec cooldown |
| | changed | Buff Classic Era Only works on Caer Darrow. Forever Only works in Caer Darrow. |
| | changed | |
| | added | Forever Instant · 180 sec cooldown · Requires level 20 Forever Grants you immunity to Silence and Interrupt effects for 6 sec. |
| | same tooltip | - |
| | internal | - |
| | buffed | Classic Era 60 sec cooldown Rank 3 Classic Era Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec. Forever Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. |
| | internal | - |
| | changed | Classic Era Reduces an enemy's chance to hit by 10% for 12 sec. Forever Reduces an enemy's chance to hit with attacks by 10% for 12 sec. Buff Classic Era Chance to hit reduced by 10%. Forever Chance to hit with attacks reduced by 10%. |
| | added | Forever Instant · 90 sec cooldown Forever Glide downward through the air for 10 sec while controlling your direction of travel. |
| | changed | effect values changed, buff text changed |
| | buffed | 120 sec cooldown
→
90 sec cooldown |
| | added | Forever Melee attacks with this weapon deal 27.72 Frost damage. |
| | same tooltip | - |
| | added | Forever Chance on harmful spell cast to summon a Zombie Troll of Zum'rah for 20 sec. |
| | added | Forever 2 sec cast Forever Permanently enchant a head slot item to give 35 Spell Power. |
| | added | Forever 2 sec cast Forever Permanently enchant a head slot item to give 30 Stamina. |
| | added | Forever 2 sec cast Forever Permanently enchant a head slot item to give 60 Attack Power. |
| | added | Forever 2 sec cast Forever Permanently enchant a head slot item to give 66 Healing Power and 22 Spell Damage. |
| | same tooltip | - |
| | changed | Classic Era Increases Stamina by 30 for 45 min and gets you drunk to boot! Forever Increases Stamina by 15 for 45 min and gets you drunk to boot! Buff Classic Era Stamina increased by 30. Forever Stamina increased by 15. Buff Forever Spirit increased by 10. |
| | added | Forever Increases Strength by 7 while carrying a full inventory. |
| | internal | - |
| | changed | |
| | changed | Classic Era The caster is surrounded by 3 globes of water, granting 1% of your maximum mana per 5 sec. Forever The caster is surrounded by 3 globes of water. Classic Era When a spell, melee or ranged attack hits the caster, 4% of maximum mana is restored to the caster. Forever When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Classic Era This expends one water globe. Buff Classic Era 1% of maximum mana per 5 sec. Forever Attacks and spells used against you and your critical spells restore 2% of your maximum mana. Buff Classic Era Attacks and spells used against you restore 4% of your maximum mana. Buff Classic Era 3 charges. Forever 1 charges. |
| | internal | - |
| | added | Forever 30 yd range · 1 sec cast Forever Temporarily transforms a demon in Dae'gun. |
| | added | Forever 100 yd range · Instant Forever Slice the target, dealing 70 Nature damage. Deals 3 times as much damage to Aquatic enemies. |
| | changed | |
| | buffed | 5 yd range
→
100 yd range Classic Era Deals 8 Shadow damage every 2 sec for 30 sec and lowers their Strength for the duration of the disease. Forever Deals 15 Shadow damage every 2 sec for 14 sec and lowers their attack power by 92 for 14 sec. Buff Classic Era Diseased and weakened. Forever Taking 15 Shadow damage every 2 sec and attack power lowered by 92. duration 30 sec to 14 sec |
| | same tooltip | - |
| | changed | |
| | added | Forever 20 Focus · 20 yd range · Instant · 40 sec cooldown · Requires level 60 Rank 5 Forever Entangles an enemy in a corrosive web, immobilizing them and dealing 52 Nature damage over 4 sec. |
| | changed | |
| | changed | Classic Era In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy. Forever In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy. |
| White Devilsaur Mount #1309350 | added | Forever 3 sec cast Forever Summons and dismisses a rideable devilsaur. |
| White Druid Moose Mount #1309379 | added | Forever 3 sec cast Forever Summons and dismisses a rideable moose. |
| | added | Forever 3 sec cast Forever Summons and dismisses a rideable white kodo. |
| | changed | effect values changed, buff text changed |
| | added | Forever Chance on hit to reduce the mana cost of your next spell cast within 10 sec by 24. |
| | changed | effect values changed, buff text changed |
| | changed | |
| White Warden Saber Mount #1309272 | added | Forever 3 sec cast Forever Summons and dismisses a rideable warden saber. |
| | changed | 45% of base mana
→
550 Mana Rank 1 Classic Era Heals all of target player's party members within 43.5 yards of target player for an amount that scales with your level over 7 sec. Forever Heals the target and their party for 280 over 7 sec. Forever Party members must be within 43.5 yards of target. Buff Classic Era Heals 17 damage every 1 second. Forever Heals 40 damage every 1 second. |
| | changed | Classic Era Provides immunity to Charm, Fear and Sleep while active. Forever Instantly removes all Charm, Fear and Sleep effects. Classic Era May also be used while already afflicted by Charm, Fear or Sleep. Classic Era Lasts 5 sec. duration 5 sec to 0.1 sec |
| | added | Forever Instant · 180 sec cooldown Forever Instantly removes all Stun effects. |
| | added | Forever Increases your spellcasting, melee, and ranged Haste by 3%. |
| | changed | Rank 3 Classic Era The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Forever The totem enhances the melee attacks of all party or raid members within 30 yards. Classic Era Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra melee attack power. Forever Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Classic Era Lasts 2 min. Forever Lasts 5 min. duration 2 min to 5 min |
| | changed | Rank 4 Forever When applied to main hand, disables any benefit you personally receive from Windfury Totem. Classic Era Lasts for 5 minutes. Forever Lasts for 60 minutes. |
| | buffed | 5 yd range
→
100 yd range Classic Era Inflicts Nature damage every 2 sec for 20 sec. Forever Inflicts 21 Nature damage every 2 sec for 10 sec. Buff Classic Era Nature damage inflicted every 2 sec. Forever 21 Nature damage inflicted every 2 sec. duration 20 sec to 10 sec |
| | changed | Rank 3 Classic Era The totem protects party members within 20 yards, reducing ranged damage taken by 64. Forever The totem protects party members within 30 yards, reducing ranged damage taken by 64. Classic Era Lasts 2 min. Forever Lasts 5 min. duration 2 min to 5 min |
| | changed | effect values changed, buff text changed |
| | same tooltip | - |
| | changed | updated proc chance |
| | changed | effect values changed, buff text changed |
| | added | Forever Instant · 600 sec cooldown Forever Causes the imbiber to be less detectable by creatures in Winterspring for 10 min. Only functions in Winterspring. |
| | added | Forever Instant Forever Restores 4 Mana per 5 sec in Forest and Grassland areas. |
| | same tooltip | - |
| | changed | Classic Era Transform into a wisp upon death, increasing speed by 50%. Forever Transform into a wisp upon death, increasing movement speed by 75%. |
| | added | Forever Melee attacks have a 15% chance to grant a Clearcasting state, reducing the mana cost of your next damage spell by 100%. |
| | same tooltip | - |
| | changed | Classic Era When shapeshifting into Cat form the Druid gains 20 energy, when shapeshifting into Bear form the Druid gains 5 rage. Forever You gain an additional 5 Rage from activating Enrage and an additional 5 Energy from activating Shifting Power. |
| | added | Forever 15 yd range · Instant Forever Stuns target Worgen for 4 sec. |
| | internal | - |
| | changed | |
| | changed | Classic Era Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 55 for 15 sec. Forever Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Forever Stacks up to 5 times on a single target. Forever 90 charges. |
| | changed | Classic Era Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 75 for 15 sec. Forever Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Forever Stacks up to 5 times on a single target. Forever 115 charges. |
| | changed | Classic Era Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 105 for 15 sec. Forever Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Forever Stacks up to 5 times on a single target. Forever 135 charges. |
| | changed | Classic Era Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec. Forever Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Forever Stacks up to 5 times on a single target. Forever 160 charges. |
| | added | Forever 200 Mana · 30 yd range · Channeled · Requires level 40 Forever Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. |
| | buffed | 180 Mana
→
120 Mana Rank 8 Classic Era Causes 236 to 264 Nature damage to the target. Forever Causes 91 Nature damage to the target. |
| | removed | - |
| | added | Forever 100 yd range · Instant · 1 sec cooldown Forever Deal 42 Fire damage over 3 sec. |
| | added | Forever Instant Forever Cheesecake makes you happy. |
| | added | Forever 100 yd range · Instant Forever Blasts a target for 84 Frost damage. In Snowy areas, also deals an additional 84 Fire damage. |
| | same tooltip | - |
| | added | - |
| | same tooltip | - |
| | added | Forever Instant Forever Restores 88 mana. |
| | changed | |
| | added | Forever Movement speed reduced by 25%. |
| | added | Forever 3 sec cast Forever Restore 3 charges to a Manual Crowd Pummeler device in your possession. |
About these counts
Of the rows that read the same on the tooltip, 427 show the same tooltip on both sides; what differs is engine-internal columns (base level, spell level, duration index, or a cooldown moved between the client's two cooldown columns; badged "internal"), and 311 show the same tooltip on both sides; what differs is effect data no tooltip line prints (an aura or effect type, an added effect; badged "same tooltip").
Only spells a player can reach are listed: class, racial, profession and pet abilities, talent effects, and the spells items and enchants cast, plus what those trigger. Creature copies of a spell and internal developer rows changed too but have no page. The client stores one spell per game effect, so an item spell carries its item name. A crafting spell that makes an item has its page under Recipes instead, with the item, reagents and skill levels. A spell that is the effect of one item with the same name has its page under Items instead, with its cast time, cooldown and changes.
63 developer rows (names marked Deprecated, DNT, DND, NYI, (OLD), [PH], test, QATest, debug, zzOLD, "Monster - ", test gear such as "90 Epic Warrior Helm", the "Durability" test set or "Monster Weapon", "OLDMonster - ", "Copy of", QA, Nax PH, [TMP], glued Test, QA or OLD such as "TestBoots", "QAEnchant" or "OLDRecruit's Belt", Test and a digit such as "MHTest02", placeholder anywhere, a name that is just "Template Item" or "Unused", or a zone the client marks unused or as a placeholder, or places on its Development Land or test maps) also differ between the builds. They are Blizzard's own scaffolding, not game content, so they are not listed here or in search; each keeps a page.
252 more removed spells are Classic Era recipe or class book "learn" spells that only taught another spell, so they are not listed here or in search; each keeps a page.
14 more Classic Era spells have no data in the WoW Forever client, which still grants them, or a same-name spell of their class, through other spells, so whether they changed is unknown; they are not listed here or in search, and each keeps a page.
60 more new spells have no tooltip text in the client and no skill line or talent lists them, so they are not listed here or in search; each keeps a page.
32 more spells carry the client's internal Season of Discovery "S03 - " label, so they are not listed here or in search; each keeps a page.
257 more spells are the passive spells of a talent, so they are read on the talent's page and not listed here or in search; each keeps a page.