WoW Forever talent calculator

Every WoW Forever change vs Classic Era

The WoW Forever database: every player spell and equippable item, with what changed against Classic Era, plus every talent and recipe that is new, changed or removed. Search any name for its buffs and nerfs, the exact numbers on both sides, and the two tooltips compared line by line, straight from Blizzard's own game client.

WoW Forever class changes

WoW Forever nerfs: spells and talents that got worse

Death Coil Warlock
cost increased from 565 Mana to 600 Mana, not graded: Shadow damage 470 in Classic Era, 454 in Forever
nerfed
Explosive Trap Hunter
cooldown increased from 15 sec to 30 sec, effect type changed behind the tooltip, tooltip text changed
nerfed
Fear Ward Priest
cooldown increased from 30 sec to 3 min, duration 10 min to 3 min
nerfed
Freezing Trap Hunter
cooldown increased from 15 sec to 30 sec, effect type changed behind the tooltip, tooltip now says "Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec." and "Only one Frost trap can be active at a time." and drops "Only one trap can be active at a time."
nerfed
Frost Trap Hunter
cooldown increased from 15 sec to 30 sec, effect type changed behind the tooltip, tooltip now says "Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it." and "Only one Frost trap can be active at a time." and drops "Only one trap can be active at a time."
nerfed
Healing Touch Druid
cost increased from 800 Mana to 840 Mana, not graded: heal 2267 to 2677 in Classic Era, 2332 in Forever (a 2139 to 2525 roll)
nerfed
Immolation Trap Hunter
cooldown increased from 15 sec to 30 sec, effect type changed behind the tooltip, tooltip now says "Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec." and "Only one Fire trap can be active at a time." and drops "Only one trap can be active at a time."
nerfed
Ruin Warlock talent
5 ranks (Classic had 1), moved from row 5 to row 3, rank 1 "Increases the critical strike damage bonus of your Destruction spells by 20%" in Forever, 100% in Classic Era, no longer requires Devastation
nerfed
Arcane Resilience Mage talent
2 ranks (Classic had 1), moved from row 3 to row 2, rank 1 "Increases your Armor by an amount equal to 25% of your Intellect" in Forever, 50% in Classic Era
nerfed
Vigor Rogue talent
2 ranks (Classic had 1), moved from row 7 to row 5, rank 1 maximum Energy 10 to 5
nerfed

Every WoW Forever nerf → · How we call a buff or a nerf

WoW Forever buffs: spells and talents that got better

Chain Lightning Shaman
cast time reduced from 2.5 sec to 2 sec, cost reduced from 605 Mana to 315 Mana, not graded: Nature damage 493 to 551 in Classic Era, 123 in Forever (a 116 to 130 roll)
buffed
Holy Shock Paladin
cooldown reduced from 30 sec to 10 sec, range increased from 20 yd to 40 yd, rank text Rank 3 to Rank 4
buffed
Lightning Bolt Shaman
cast time reduced from 3 sec to 2.5 sec, cost reduced from 265 Mana to 220 Mana, not graded: Nature damage 419 to 467 in Classic Era, 196 in Forever (a 185 to 207 roll)
buffed
Stormstrike Shaman
cost reduced from 21% to 8%, cooldown reduced from 20 sec to 8 sec, effect type changed behind the tooltip, tooltip text changed, buff text now says "Increases damage taken from the Shaman's next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20%.", rank text Rank 1 to none, updated proc charges, and 1 more change
buffed
Aimed Shot Hunter
cast time reduced from 3 sec to 2 sec, not graded: ranged damage 600 in Classic Era, 166 in Forever, tooltip now says "An aimed shot that increases ranged damage by 166." and adds "Aimed Shot shares its cooldown with Multi-Shot."
buffed
Concussion Blow Warrior
cost reduced from 15 Rage to 10 Rage, tooltip now says "Stuns the target for 5 sec."
buffed
Counterattack Hunter
cost reduced from 45 Mana to 30 Mana, not graded: effect values changed, tooltip now says "This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec."
buffed
Cataclysm Warlock talent
3 ranks (Classic had 5), moved from row 1 to row 2, rank 1 "Reduces the Mana cost of your Destruction spells by 3%" in Forever, 1% in Classic Era
buffed
One-Handed Weapon Specialization Paladin talent
3 ranks (Classic had 5), moved from row 6 to row 4, rank 1 "Increases the damage you deal with one-handed melee weapons by 3%" in Forever, 2% in Classic Era
buffed
Shatter Mage talent
3 ranks (Classic had 5), rank 1 "Increases the critical strike chance of all your spells against Frozen targets by 17%" in Forever, 10% in Classic Era, no longer requires Improved Frost Nova
buffed

Every WoW Forever buff → · How we call a buff or a nerf

New spells in WoW Forever

Arcane Wrath Mage new
Bane of Havoc Warlock new
Call of the Ancestors Shaman new
Call of the Elements Shaman new
Call of the Spirits Shaman new
Chastise Priest new
Confounding Flash Priest new
Contingency Plan Priest new
Coup de Grace Rogue new
Dark Sacrifice Priest new

Every new spell →

Browse every WoW Forever change

Not listed: 10,185 items from the compared build that the WoW Forever client still lists in its item table with no name, stats or tooltip. The client accounts for them without reading them, so they are neither changed nor removed. How withheld rows are read →

Read from Blizzard's own game client, synced Oct 27, 2026. How we read this · Build history