WoW Forever Item Stats
Counts are what the client stores on each item record: an item counts once for each stat it lists. Classic Era's percentage Equip bonuses (crit, hit) became ratings with different numbers, so they have no replaced pairing. Developer rows are not counted, and the WoW Forever column leaves out withheld items: 6,785 of the 9,310 Classic Era items with a stat are withheld in this build, so the Classic Era column counts items the WoW Forever column cannot. 56 items also carry a stat id the site has not confirmed a name for, and those ids are not listed.
Stats Classic Era items also carry
Stats no Classic Era item carries
Questions about WoW Forever Item Stats
What new stats do WoW Forever items have?
24 named stats are on live WoW Forever items that no Classic Era item carries as a stat: Spell Power (1,016 items), Critical Strike Rating (492 items), Spell Healing Done (393 items), Spell Damage Done (323 items), Bonus Armor (299 items), Mana Regeneration (213 items), Hit Rating (175 items), Defense Rating (113 items), Dodge Rating (62 items), Shadow Spell Damage (52 items), Fire Spell Damage (47 items), Frost Spell Damage (36 items), Health Regeneration (27 items), Spell Penetration (23 items), Arcane Spell Damage (22 items), Ranged Attack Power (16 items), Block Rating (12 items), Block Value (12 items), Fishing (8 items), Expertise Rating (7 items), Nature Spell Damage (6 items), Parry Rating (5 items), All Resistances (4 items) and Haste Rating (2 items).
What replaced "Equip: Increases damage and healing done by magical spells and effects by up to X" in WoW Forever?
Spell Power. On 422 items, WoW Forever drops that Classic Era Equip effect and the item carries Spell Power at the same value instead. The same holds for Mana Regeneration ("Equip: Restores X mana per 5 sec.", 176 items), Attack Power ("Equip: +X Attack Power.", 142 items), Spell Healing Done ("Equip: Increases healing done by spells and effects by up to X.", 109 items), Defense Rating ("Equip: Increased Defense +X.", 60 items), Shadow Spell Damage ("Equip: Increases damage done by Shadow spells and effects by up to X.", 23 items), Fire Spell Damage ("Equip: Increases damage done by Fire spells and effects by up to X.", 19 items), Frost Spell Damage ("Equip: Increases damage done by Frost spells and effects by up to X.", 16 items), Ranged Attack Power ("Equip: +X ranged Attack Power.", 15 items), Block Value ("Equip: Increases the block value of your shield by X.", 8 items), Fishing ("Equip: Increased Fishing +X.", 8 items), Nature Spell Damage ("Equip: Increases damage done by Nature spells and effects by up to X.", 3 items), All Resistances ("Equip: +X All Resistances.", 3 items) and Arcane Spell Damage ("Equip: Increases damage done by Arcane spells and effects by up to X.", 2 items).
Why do fewer WoW Forever items have Stamina than Classic Era items?
Stamina is on 3,319 items in WoW Forever and 7,620 items in Classic Era. 6,785 of the 9,310 Classic Era items with a stat are withheld in the newest WoW Forever build, so the WoW Forever count leaves them out.