WoW Forever talent calculator

WoW Forever Enchants

58 new, 60 changed and 0 removed enchants in WoW Forever, compared with Classic Era. Each links to its buffs, nerfs and full tooltip diff. Another 4 read the same on the tooltip; see About these counts below.

Every new and changed WoW Forever enchant

Name State Change
Absorption #8220 added -
Accuracy #8711 added -
Agility +10 #8206 added -
Agility +3 #247 changed now Agility +3 (was Agility +1)
Agility +4 #8204 added -
Arcane Damage +20 #7647 changed Equip bonus now a +20 Arcane Damage stat
Armor +10 #783 internal -
Armor +16 #16 changed now Armor +16 (was Reinforced Armor +16)
Armor +20 #744 internal -
Armor +24 #17 changed now Armor +24 (was Reinforced Armor +24)
Armor +30 #848 internal -
Armor +32 #18 changed now Armor +32 (was Reinforced Armor +32)
Armor +40 #1843 changed now Armor +40 (was Reinforced Armor +40)
Armor +60 #884 changed now Armor +60 (was Armor +50)
Armor +70 #1889 internal -
Attack Power +10 and Armor +40 #8491 added -
Attack Power +4 and Armor +16 #8483 added -
Attack Power +6 and Armor +24 #8486 added -
Attack Power +8 and Armor +32 #8488 added -
Baleflame #8706 added -
Balefrost #8714 added -
Chillknife #8698 added -
Defense +3 #924 changed now Defense +3 (was Defense +1)
Defense +3 #2503 changed Equip bonus now a +3 Defense stat
Defense +4 and Stamina +10 #8719 added -
Defense +5 #925 changed now Defense +5 (was Defense +2)
Defense +6 #8214 added -
Defense +7 #923 changed now Defense +7 (was Defense +3)
Firestone 1 #1803 changed applied effects changed
Firestone 2 #1823 changed applied effects changed
Firestone 3 #1824 changed applied effects changed
Firestone 4 #1825 changed applied effects changed
Fishing Lure +100 #266 changed applied effects changed
Fishing Lure +25 #263 changed applied effects changed
Fishing Lure +50 #264 changed applied effects changed
Fishing Lure +75 #265 changed applied effects changed
Flame #8713 added -
Flametongue 1 #5 changed applied effects changed
Flametongue 2 #4 changed applied effects changed
Flametongue 3 #3 changed applied effects changed
Flametongue 4 #523 changed applied effects changed
Flametongue 5 #1665 changed applied effects changed
Flametongue 6 #1666 changed applied effects changed
Frost #8709 added -
Frost Spell Damage +15 #2443 changed now Frost Spell Damage +15 (was Frost Spell Damage +7)
Greater Flame #8716 added -
Greater Frost #8717 added -
Haste +1% #931 changed now Haste +1% (was Attack Speed +1%)
Healing Spells +100, Damage Spells +34 #8212 added -
Healing Spells +11, Damage Spells +4 #8219 added -
Healing Spells +16, Damage Spells +6 #8209 added -
Healing Spells +35/Damage Spells +12 #2617 changed now Healing Spells +35/Damage Spells +12 (was Healing Spells +30)
Healing Spells +8, Damage Spells +3 #8208 added -
Holy Damage +20 #7646 changed Equip bonus now a +20 Holy Damage stat
Iceknife #8710 added -
Insight #8216 added -
Intellect +10 #1893 changed now Intellect +10 (was Mana +100)
Intellect +2 #24 changed now Intellect +2 (was Mana +5)
Intellect +3 #246 changed now Intellect +3 (was Mana +20)
Intellect +3 #8734 added -
Intellect +4 #843 changed now Intellect +4 (was Mana +30)
Intellect +5 #723 changed now Intellect +5 (was Intellect +3), applied effects changed
Intellect +6 #857 changed now Intellect +6 (was Mana +50)
Intellect +8 #913 changed now Intellect +8 (was Mana +65)
Lesser Absorption #63 changed now Lesser Absorption (was Absorption (25))
Lesser Flame #8700 added -
Lotus Claw #8695 added -
Manablade #8715 added -
Minor Absorption #44 changed now Minor Absorption (was Absorption (10))
Minor Mana Oil #2624 changed value 0 to 10
Nature Damage +20 #8213 added -
Precision #8718 added -
Quickening #8712 added -
Recovery #8721 added -
Revelation #8217 added -
Sharpened +1 #39 changed applied effects changed
Skinning +10 #8210 added -
Spark #8707 added -
Spell Power +2 and Armor +16 #8482 added -
Spell Power +30 #2504 changed now Spell Power +30 (was Spell Damage +30)
Spell Power +4 and Armor +24 #8485 added -
Spell Power +5 and Armor +32 #8489 added -
Spell Power +55 #8211 added -
Spell Power +6 and Armor +40 #8492 added -
Spellstone 1 #8059 added -
Spellstone 2 #8060 added -
Spellstone 3 #8061 added -
Spirit +22 #2567 changed now Spirit +22 (was Spirit +20)
Spirit +3 #243 changed now Spirit +3 (was Spirit +1)
Spirit +4 #8203 added -
Stamina +1 and Armor +8 #15 changed now Stamina +1 and Armor +8 (was Reinforced Armor +8), applied effects changed
Stamina +2 #41 changed now Stamina +2 (was Health +5)
Stamina +2 and Armor +16 #8481 added -
Stamina +3 #66 changed now Stamina +3 (was Stamina +1)
Stamina +3 #242 changed now Stamina +3 (was Health +15)
Stamina +3 and Armor +24 #8484 added -
Stamina +4 #254 changed now Stamina +4 (was Health +25)
Stamina +4 and Armor +32 #8487 added -
Stamina +5 and Armor +40 #8490 added -
Stamina +6 #850 changed now Stamina +6 (was Health +35)
Stamina +8 #908 changed now Stamina +8 (was Health +50)
Starcaller #7867 changed applied effects changed
Strength +10 #8207 added -
Strength +25 #8215 added -
Strength +3 #248 changed now Strength +3 (was Strength +1)
Strength +4 #823 changed now Strength +4 (was Strength +3), applied effects changed
Striking #8708 added -
Weapon Damage +6 #8205 added -
Windwrath 1 #8293 added -
+0 HP #7565 changed now +0 HP (was +101 HP)
+10 Fire Resistance #256 changed now +10 Fire Resistance (was +5 Fire Resistance), applied effects changed
+10 Stamina #1892 changed now +10 Stamina (was Health +100), applied effects changed
+12 Fire Resistance #2463 changed now +12 Fire Resistance (was +7 Fire Resistance), applied effects changed
+12 Spell Power #7655 changed now +12 Spell Power (was +12 Spell Damage), applied effects changed
+2 All Resistances #65 changed now +2 All Resistances (was +1 All Resistances)
+2% Crit #8720 added -
+30 Stamina #8693 added -
+35 Spell Power #8692 added -
+6 Spell Power #8218 added -
+60 Attack Power #8691 added -
+66 Healing Power & +22 Spell Damage #8694 added -
+9 Agility #7656 changed Equip bonus now a +9 Agility stat

About these counts

Of the rows that read the same on the tooltip, 4 keep their Classic Era name; the client only stores each as a template that fills in to it (badged "internal").

1 developer row (names marked Deprecated, DNT, DND, NYI, (OLD), [PH], test, QATest, debug, zzOLD, "Monster - ", test gear such as "90 Epic Warrior Helm", the "Durability" test set or "Monster Weapon", "OLDMonster - ", "Copy of", QA, Nax PH, [TMP], glued Test, QA or OLD such as "TestBoots", "QAEnchant" or "OLDRecruit's Belt", Test and a digit such as "MHTest02", placeholder anywhere, a name that is just "Template Item" or "Unused", or a zone the client marks unused or as a placeholder, or places on its Development Land or test maps) also differs between the builds. It is Blizzard's own scaffolding, not game content, so it is not listed here or in search; it keeps a page.

Every other enchant in the WoW Forever client is unchanged against Classic Era, so it has no page of its own and its address opens this list.

Imported builds →

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value