WoW Forever talent calculator
Spells / Victory Rush
Spell · Warrior · Arms · Physical changed nerfed how we call it

Victory Rush

Victory Rush, a Warrior Arms ability, was nerfed in WoW Forever: cooldown increased from 8 sec to 30 sec, required level increased from 1 to 20, not graded: heal 30% in Classic Era, 10% in Forever, tooltip now says "Instantly attack the target causing 1 (+ 15% of your Attack Power) damage and healing you for 10% of your maximum health." and "Only useable within 20 sec after you kill a non-trivial enemy." Now 5 yd range, instant cast, 30 sec cooldown, requires level 20. Full tooltip comparison with Classic Era below.

Victory Rush tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era Sep 29, 2026
Victory Rush
Physical school
5 yd range · Instant · 8 sec cooldown
Requires level 1
Instantly attack the target causing 1 (+ 45% of your Attack Power) damage and healing you for 30% of your maximum health. Only useable within 20 sec after you kill an enemy that yields experience or honor.
Forever Oct 22, 2026
Victory Rush
Physical school
5 yd range · Instant · Changed: 30 sec cooldown
Changed: Requires level 20
Changed: Instantly attack the target causing 1 (+ 15% of your Attack Power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
changed value added in Forever removed in Forever

Also changed behind the tooltip: spellLevel (not shown in a tooltip line). See the full field diff below for both values side by side.

Raw field diff every changed column
Field Classic Era Forever
baseLevel 1 20
description Instantly attack the target causing ${1+$AP*$m3/100} damage and healing you for $s2% of your maximum health. Only useable within $402975d after you kill an enemy that yields experience or honor. Instantly attack the target causing ${1+$AP*$m3/100} damage and healing you for $s2% of your maximum health. Only useable within $402975d after you kill a non-trivial enemy.
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 1, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 0, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 30, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 0, "effect": 136, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 45, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 0, "effect": 3, "index": 2, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 1, "chainAmplitude": 1, "chainTargets": 0, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 10, "chainAmplitude": 1, "chainTargets": 0, "effect": 136, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 15, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 2, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]
recoveryTimeMs 8000 30000
spellLevel 1 20

Victory Rush changes between Forever builds

Related to Victory Rush

Talents that affect Victory Rush

Other client rows named Victory Rush

The game client ships one more row named Victory Rush (a creature's copy or an internal duplicate, not something a player casts). This page is the player ability; the other keeps its own page.

See every changed record in the Oct 22, 2026 build →

Questions about Victory Rush

Was Victory Rush nerfed in WoW Forever?

Yes. Victory Rush was nerfed in WoW Forever compared with Classic Era: cooldown increased from 8 sec to 30 sec, required level increased from 1 to 20, not graded: heal 30% in Classic Era, 10% in Forever, tooltip now says "Instantly attack the target causing 1 (+ 15% of your Attack Power) damage and healing you for 10% of your maximum health." and "Only useable within 20 sec after you kill a non-trivial enemy."

What changed for Victory Rush in WoW Forever?

Cooldown increased from 8 sec to 30 sec, required level increased from 1 to 20, not graded: heal 30% in Classic Era, 10% in Forever, tooltip now says "Instantly attack the target causing 1 (+ 15% of your Attack Power) damage and healing you for 10% of your maximum health." and "Only useable within 20 sec after you kill a non-trivial enemy." The Classic Era and WoW Forever tooltips are shown side by side on this page.

Which class gets Victory Rush in WoW Forever?

Victory Rush is a Warrior ability in WoW Forever, in the Arms spellbook tab.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Sep 29, 2026 (1.15.9.70003) ·synced Oct 22, 2026 · how we read this → · report a wrong value