WoW Forever talent calculator

WoW Forever Talents

118 new, 291 changed and 78 removed talents in WoW Forever, compared with Classic Era. Each links to its buffs, nerfs and full tooltip diff. Another 8 show the same tooltips on both sides; see About these counts below.

Every new and changed WoW Forever talent · page 2 of 3

Jump to page: 3 pages by name
Name State Change
Improved Drain Mana #1121 removed
Warlock Affliction
Rank 1 Classic Era Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
Improved Drain Soul #1101 removed
Warlock Affliction
Rank 1 Classic Era Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
Improved Drains #130650 added
Warlock Affliction
Rank 1 Forever Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Improved Enrage #826 removed
Druid Restoration
Rank 1 Classic Era The Enrage ability now instantly generates 5 Rage.
Improved Entangling Roots #787 changed
Druid Balance
Rank 1
Classic Era Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
Forever Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
moved from row 2 to row 3
Improved Eviscerate #276 buffed
Rogue Combat
Rank 1
Classic Era Increases the damage done by your Eviscerate ability by 5%.
Forever Increases the damage done by your Eviscerate ability by 7%.
moved from Assassination to Combat
Improved Execute #1542 changed
Warrior Fury
Rank 1
Classic Era Reduces the Rage cost of your Execute ability by 2.
Forever Reduces the Rage cost of your Execute ability by 3.
Improved Expose Armor #278 changed
Rogue Assassination
Rank 1
Classic Era Increases the armor reduced by your Expose Armor ability by 25%.
Forever Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Improved Eyes of the Beast #1624 removed
Hunter Beast Mastery
Rank 1 Classic Era Increases the duration of your Eyes of the Beast by 30 sec.
Improved Fade #483 removed
Priest Shadow
Rank 1 Classic Era Decreases the cooldown of your Fade ability by 3 sec.
Improved Feign Death #1309 removed
Hunter Survival
Rank 1 Classic Era Reduces the chance your Feign Death ability will be resisted by 2%.
Improved Felhunter #130624 added
Warlock Demonology
Rank 1 Forever Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Improved Fire Blast #27 changed
Mage Fire
Rank 1
Classic Era Reduces the cooldown of your Fire Blast spell by 0.5 sec.
Forever Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
2 ranks (Classic had 3)moved from row 2 to row 1
Improved Fireball #26 changed
Mage Fire
Rank 1
Classic Era Reduces the casting time of your Fireball spell by 0.1 sec.
Forever Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
Improved Firebolt #983 removed
Warlock Destruction
Rank 1 Classic Era Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
Improved Firestone #1261 removed
Warlock Demonology
Rank 1 Classic Era Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
Improved Frostbolt #37 changed
Mage Frost
Rank 1
Classic Era Reduces the casting time of your Frostbolt spell by 0.1 sec.
Forever Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
Improved Ghost Wolf #605 changed
Shaman Enhancement
Rank 2
Classic Era Reduces the cast time of your Ghost Wolf spell by 2 sec.
Forever Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
Improved Gouge #203 changed
Rogue Assassination
Rank 1
Classic Era Increases the effect duration of your Gouge ability by 0.5 sec.
Forever Increases the duration of your Gouge ability by 0.5 sec.
moved from Combat to Assassination
Improved Hammer of Justice #1521 internal
Paladin Protection
-
Improved Healing #408 changed
Priest Holy
Rank 1
Classic Era Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
Forever Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Improved Health Funnel #1224 changed
Warlock Demonology
Rank 1
Classic Era Increases the amount of Health transferred by your Health Funnel spell by 10%.
Forever Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
moved from row 2 to row 1
Improved Healthstone #1221 removed
Warlock Demonology
Rank 1 Classic Era Increases the amount of Health restored by your Healthstone by 10%.
Improved Heroic Strike #124 changed
Warrior Arms
Rank 1
Classic Era Reduces the cost of your Heroic Strike ability by 1 rage point.
Forever Reduces the cost of your Heroic Strike ability by 1 Rage.
Improved Hunter's Mark #1343 removed
Hunter Marksmanship
Rank 1 Classic Era Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
Improved Immolate #961 removed
Warlock Destruction
Rank 1 Classic Era Increases the initial damage of your Immolate spell by 5%.
Improved Imp #1222 changed
Warlock Demonology
Rank 1
Classic Era Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Forever Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Improved Inner Fire #346 changed
Priest Discipline
Rank 1
Classic Era Increases the Armor bonus of your Inner Fire spell by 10%.
Forever Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Improved Judgement #1631 changed
Paladin Retribution
Rank 1
Classic Era Decreases the cooldown of your Judgement spell by 1 sec.
Forever Decreases the cooldown of your Judgement ability by 1 sec.
Improved Kidney Shot #279 changed
Rogue Assassination
Rank 1
Classic Era While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
Forever Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
2 ranks (Classic had 3)
Improved Lash of Pain #984 removed
Warlock Destruction
Rank 1 Classic Era Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
Improved Lay on Hands #1443 removed
Paladin Holy
Rank 1 Classic Era Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
Improved Life Tap #1007 changed
Warlock Affliction
Rank 1
Classic Era Increases the amount of Mana awarded by your Life Tap spell by 10%.
Forever Increases the amount of Mana awarded by your Life Tap spell by 10%.
moved from row 2 to row 1
Improved Mana Burn #350 buffed
Priest Discipline
Rank 1
Classic Era Reduces the casting time of your Mana Burn spell by 0.25 secs.
Forever Reduces the casting time of your Mana Burn spell by 0.5 sec.
Improved Mark of the Wild #821 removed
Druid Restoration
Rank 1 Classic Era Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.
Improved Mend Pet #1385 changed
Hunter Beast Mastery
Rank 1
Classic Era Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Forever Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Improved Mind Blast #481 changed
Priest Shadow
Rank 1
Classic Era Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Forever Reduces the cooldown of your Mind Blast spell by 0.5 sec.
moved from row 3 to row 2
Improved Mind Flay #130554 added
Priest Shadow
Rank 1 Forever Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Improved Moonfire #763 buffed
Druid Balance
Rank 1
Classic Era Increases the damage and critical strike chance of your Moonfire spell by 2%.
Forever Increases the damage and critical strike chance of your Moonfire spell by 5%.
2 ranks (Classic had 5)
Improved Overpower #131 changed
Warrior Arms
Rank 1
Classic Era Increases the critical strike chance of your Overpower ability by 25%.
Forever Increases the critical strike chance of your Overpower ability by 25%.
moved from row 3 to row 2
Improved Poisons #268 changed
Rogue Assassination
Rank 1
Classic Era Increases the chance to apply poisons to your target by 2%.
Forever Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Improved Power Word: Fortitude #344 removed
Priest Discipline
Rank 1 Classic Era Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
Improved Power Word: Shield #343 buffed
Priest Discipline
Rank 1
Classic Era Increases the damage absorbed by your Power Word: Shield by 5%.
Forever Increases the damage absorbed by your Power Word: Shield by 7%.
moved from row 2 to row 3
Improved Prayer of Healing #413 removed
Priest Holy
Rank 1 Classic Era Reduces the Mana cost of your Prayer of Healing spell by 10%.
Improved Psychic Scream #542 changed
Priest Shadow
Rank 1
Classic Era Reduces the cooldown of your Psychic Scream spell by 2 sec.
Forever Reduces the cooldown of your Psychic Scream spell by 2 sec.
now requires Blackout
Improved Regrowth #825 changed
Druid Restoration
Rank 1
Classic Era Increases the critical effect chance of your Regrowth spell by 10%.
Forever Increases the critical effect chance of your Regrowth spell by 10%.
now requires Improved Rejuvenation
Improved Reincarnation #589 changed
Shaman Restoration
Rank 1
Classic Era Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Forever Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Improved Rejuvenation #830 internal
Druid Restoration
-
Improved Rend #127 changed
Warrior Arms
Rank 1
Classic Era Increases the bleed damage done by your Rend ability by 15%.
Forever Increases the Bleed damage done by your Rend ability by 12%.
Improved Retribution Aura #1405 removed
Paladin Retribution
Rank 1 Classic Era Increases the damage done by your Retribution Aura by 25%.
Improved Revenge #147 changed
Warrior Protection
Rank 1
Classic Era Gives your Revenge ability a 15% chance to stun the target for 3 sec.
Forever Increases damage dealt by your Revenge ability by 20%.
moved from row 3 to row 2
Improved Righteous Fury #1501 changed
Paladin Protection
Rank 1
Classic Era Increases the amount of threat generated by your Righteous Fury spell by 16%.
Forever While Righteous Fury is active, all damage taken is reduced by 2%.
Improved Sap #262 removed
Rogue Subtlety
Rank 1 Classic Era Gives you a 30% chance to return to stealth mode after using your Sap ability.
Improved Scorch #25 changed
Mage Fire
Rank 2
Classic Era Your Scorch spells have a 66% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
Forever Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Improved Scorpid Sting #1351 removed
Hunter Marksmanship
Rank 1 Classic Era Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Improved Seal of Fury #137873 added
Paladin Protection
Forever When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Seal of the Crusader #1464 removed
Paladin Retribution
Rank 1 Classic Era Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
Improved Seals #1463 changed
Paladin Holy
Rank 1
Classic Era Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Forever Increases the damage done by your Seals and Judgements by 5%.
3 ranks (Classic had 5)renamed from Improved Seal of Righteousness
Improved Serpent Sting #1348 internal
Hunter Marksmanship
-
Improved Shadow Bolt #944 changed
Warlock Destruction
Rank 1
Classic Era Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Forever Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Improved Shadow Word: Pain #482 internal
Priest Shadow
-
Improved Shield Bash #149 changed
Warrior Protection
Rank 1
Classic Era Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Forever Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
moved from row 5 to row 4
Improved Shield Block #145 removed
Warrior Protection
Rank 1 Classic Era Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
Improved Shield Wall #150 changed
Warrior Protection
Rank 1
Classic Era Increases the effect duration of your Shield Wall ability by 3 secs.
Forever Reduces the cooldown of your Shield Wall ability by 5.5 min.
Improved Shifting Power #141188 added
Druid Feral Combat
Rank 1 Forever Reduces the cooldown of your Shifting Power spell by 4 sec.
Improved Slam #168 changed
Warrior Arms
Rank 1
Classic Era Decreases the casting time of your Slam ability by 0.1 sec.
Forever Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
2 ranks (Classic had 5)moved from Fury to Armsmoved from row 5 to row 6
Improved Spellstone #1263 removed
Warlock Demonology
Rank 1 Classic Era Increases the amount of damage absorbed by your Spellstone by 15%.
Improved Starfire #784 changed
Druid Balance
Rank 1
Classic Era Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
Forever Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
Improved Stings #137868 added
Hunter Marksmanship
Rank 1 Forever Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Improved Stormstrike #129402 added
Shaman Enhancement
Rank 1 Forever When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Improved Subjugate Demon #1283 removed
Warlock Demonology
Rank 1 Classic Era Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
Improved Sunder Armor #146 changed
Warrior Protection
Rank 1
Classic Era Reduces the cost of your Sunder Armor ability by 1 rage point.
Forever Reduces the Rage cost of your Sunder Armor ability by 1.
Improved Tactical Mastery #641 changed
Warrior Arms
Rank 1
Classic Era You retain up to 5 of your rage points when you change stances.
Forever Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
renamed from Tactical Mastery
Improved Taunt #143 removed
Warrior Protection
Rank 1 Classic Era Reduces the cooldown of your Taunt ability by 1 sec.
Improved Thorns #782 removed
Druid Balance
Rank 1 Classic Era Increases damage caused by your Thorns spell by 25%.
Improved Thunder Clap #128 changed
Warrior Protection
Rank 1
Classic Era Reduces the cost of your Thunder Clap ability by 1 rage point.
Forever Reduces the Rage cost of your Thunder Clap ability by 2.
moved from Arms to Protection
Improved Tracking #1623 changed
Hunter Survival
Rank 1
Classic Era Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Forever While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
5 ranks (Classic had 3)renamed from Monster Slaying
Improved Tranquility #842 changed
Druid Restoration
Rank 1
Classic Era Reduces threat caused by Tranquility by 50%.
Forever Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
Improved Vampiric Embrace #1638 removed
Priest Shadow
Rank 1 Classic Era Increases the percentage healed by Vampiric Embrace by an additional 5%.
Improved Weapon Totems #1647 removed
Shaman Enhancement
Rank 1 Classic Era Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
Improved Wing Clip #1305 buffed
Hunter Survival
Rank 1
Classic Era Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Forever Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
3 ranks (Classic had 5)
Improved Wrath #762 changed
Druid Balance
Rank 1
Classic Era Reduces the cast time of your Wrath spell by 0.1 sec.
Forever Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
Incinerate #130604 added
Warlock Destruction
Forever Deals 97 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Incineration #1141 changed
Mage Fire
Rank 3 Forever Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
3 ranks (Classic had 2)moved from row 3 to row 1renamed from Incinerate
Infusion of Light #137871 added
Paladin Holy
Rank 1 Forever Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Initiative #245 buffed
Rogue Subtlety
Rank 1
Classic Era Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Forever Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Inner Focus #348 changed
Priest Discipline
Classic Era When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Forever When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Insect Swarm #827 changed
Druid Balance
Classic Era The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
Forever The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
moved from Restoration to Balancemoved from row 3 to row 4
Inspiration #361 changed
Priest Holy
Rank 2
Classic Era Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Forever Your non-periodic critical heals increase your target's Armor by 17% for 15 sec.
Instrument of Law #137878 added
Paladin Retribution
Rank 1 Forever Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Intensity #985 changed
Warlock Destruction
Rank 1
Classic Era Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Forever Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
3 ranks (Classic had 2)
Intimidation #1387 changed
Hunter Beast Mastery
Classic Era Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Forever Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
now requires Bestial Swiftnessnow requires Bestial Wrath
Iron Creed #137877 added
Paladin Protection
Rank 1 Forever Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Iron Will #141 changed
Warrior Protection
Rank 1
Classic Era Increases your chance to resist Stun and Charm effects by an additional 3%.
Forever Reduces the duration of Stun and Fear effects inflicted on you by 3%.
moved from row 2 to row 1
Killer Instinct #1321 removed
Hunter Survival
Rank 1 Classic Era Increases your critical strike chance with all attacks by 1%.
Lacerating Strikes #129648 added
Hunter Survival
Forever Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Last Stand #153 changed
Warrior Protection
Classic Era When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Forever When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
no longer requires Improved Bloodrage
Lasting Judgement #1465 removed
Paladin Holy
Rank 1 Classic Era Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Lava Burst #129420 added
Shaman Elemental
Forever You hurl molten lava at the target, dealing 123 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Leader of the Pack #809 changed
Druid Feral Combat
Classic Era While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Forever While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.
moved from row 7 to row 5
Lethal Attacks #1344 changed
Hunter Marksmanship
Rank 1
Classic Era Increases your critical strike chance with ranged weapons by 1%.
Forever Increases your critical strike chance with all attacks by 1%.
moved from row 2 to row 1renamed from Lethal Shots
Lethality #269 changed
Rogue Assassination
Rank 1
Classic Era Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.
Forever Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
Light's Vigil #130014 added
Paladin Holy
Forever Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.
Lightning Overload #129419 added
Shaman Elemental
Rank 1 Forever Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Lightning Reflexes #1303 nerfed
Hunter Survival
Rank 1
Classic Era Increases your Agility by 3%.
Forever Increases your Agility by 2%.
Lightwell #1637 removed
Priest Holy
Classic Era Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Lingering Rage #137849 added
Warrior Fury
Rank 1 Forever Increases the time before your Rage begins to decay after leaving combat by 2 sec.
Litany of Light #130584 added
Priest Holy
Rank 1 Forever When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Living Spirit #129571 added
Druid Restoration
Rank 1 Forever Increases your Spirit by 5%.
Lone Wolf #129671 added
Hunter Marksmanship
Forever You deal 20% increased damage with all attacks while you do not have an active pet.
Mace Specialization #125 removed
Warrior Arms
Rank 1 Classic Era Gives you a 1% chance to stun your target for 3 sec with a Mace.
Mace Specialization #184 removed
Rogue Combat
Rank 1 Classic Era Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
Maelstrom Weapon #129401 added
Shaman Enhancement
Rank 1 Forever When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Magic Absorption #1650 changed
Mage Arcane
Rank 1
Classic Era Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
Forever Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
2 ranks (Classic had 5)
Malevolence #137874 added
Warlock Affliction
Rank 1 Forever Increases the critical effect chance of your Shadow spells by 1%.
Malice #270 changed
Rogue Assassination
Rank 1
Classic Era Increases your critical strike chance by 1%.
Forever Increases your critical strike chance with all attacks and Poisons by 1%.
Mana Tide Totem #590 changed
Shaman Restoration
Classic Era Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
Forever Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
moved from row 7 to row 4no longer requires Restorative Totems
Martyrdom #321 changed
Priest Discipline
Rank 1
Classic Era Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Forever Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Master Demonologist #1244 changed
Warlock Demonology
Rank 1
Classic Era Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by.2 per level.
Forever Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
no longer requires Unholy Power
Master of Deception #241 changed
Rogue Subtlety
Rank 1
Classic Era Reduces the chance enemies have to detect you while in Stealth mode.
Forever Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
3 ranks (Classic had 5)
Master of Defense #130701 added
Warrior Protection
Rank 1 Forever Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Master of Elements #1639 changed
Mage Fire
Rank 1
Classic Era Your Fire and Frost spell criticals will refund 10% of their base mana cost.
Forever Your Fire and Frost critical strikes will refund 10% of their base mana cost.
Master Summoner #1227 changed
Warlock Demonology
Rank 1
Classic Era Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Forever Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
moved from row 4 to row 3no longer requires Fel Domination
Meditation #347 buffed
Priest Discipline
Rank 1
Classic Era Allows 5% of your Mana regeneration to continue while casting.
Forever Allows 17% of your Mana regeneration to continue while casting.
Mental Agility #341 changed
Priest Discipline
Rank 1
Classic Era Reduces the mana cost of your instant cast spells by 2%.
Forever Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
3 ranks (Classic had 5)moved from row 4 to row 3
Mental Dexterity #129415 added
Shaman Enhancement
Rank 1 Forever Increases your Attack Power by an amount equal to 33% of your Intellect.
Mental Quickness #129404 added
Shaman Enhancement
Rank 1 Forever Increases your spell damage and healing by up to 15% of your Intellect.
Mental Strength #1201 changed
Priest Discipline
Rank 1
Classic Era Increases your maximum Mana by 2%.
Forever Increases your total Intellect by 2%.
moved from row 5 to row 2
Mind Flay #501 nerfed
Priest Shadow
Classic Era Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Forever Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Mindfulness #129394 added
Shaman Restoration
Rank 1 Forever Allows 17% of your Mana regeneration to continue while casting.
Missile Barrage #130531 added
Mage Arcane
Rank 1 Forever Gives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Molten Skin #130615 added
Warlock Destruction
Rank 1 Forever Reduces all damage taken by 2%.
Moonfury #790 changed
Druid Balance
Rank 1
Classic Era Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
Forever Increases the damage done by your Arcane and Nature spells by 2%.
no longer requires Nature's Grace
Moonglow #783 changed
Druid Balance
Rank 1
Classic Era Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Forever Reduces the Mana cost of your damaging spells by 8%.
moved from row 5 to row 2
Moonkin Form #793 changed
Druid Balance
Classic Era Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Forever Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Mortal Shots #1349 changed
Hunter Marksmanship
Rank 1
Classic Era Increases your ranged weapon critical strike damage bonus by 6%.
Forever Increases the critical strike damage bonus on all ranged abilities by 6%.
no longer requires Lethal Shotsnow requires Careful Aim
Murder #274 changed
Rogue Assassination
Rank 1
Classic Era Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
Forever Increases all damage dealt by 2% against Humanoid and Giant targets.
Mutilate #130438 added
Rogue Assassination
Forever Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Natural Grace #1646 changed
Shaman Restoration
Rank 1
Classic Era Reduces the threat generated by your healing spells by 5%.
Forever Reduces the threat generated by your spells by 5%.
moved from row 3 to row 2renamed from Healing Grace
Natural Instinct #129610 added
Druid Feral Combat
Rank 1 Forever Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
Natural Reaction #129614 added
Druid Feral Combat
Rank 1 Forever Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Natural Shapeshifter #781 changed
Druid Restoration
Rank 1
Classic Era Reduces the mana cost of all shapeshifting by 10%.
Forever Reduces the mana cost of all shapeshifting by 10%.
moved from Balance to Restoration
Natural Weapons #791 removed
Druid Balance
Rank 1 Classic Era Increases the damage you deal with physical attacks in all forms by 2%.
Naturalist #824 changed
Druid Restoration
Rank 1
Classic Era Reduces the cast time of your Healing Touch spell by 0.1 sec.
Forever Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
renamed from Improved Healing Touch
Nature's Focus #823 changed
Druid Restoration
Rank 1
Classic Era Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Forever Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
moved from row 2 to row 1
Nature's Grace #789 changed
Druid Balance
Classic Era All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Forever All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Nature's Grasp #761 removed
Druid Balance
Classic Era While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Nature's Guidance #583 removed
Shaman Restoration
Rank 1 Classic Era Increases your chance to hit with melee attacks and spells by 1%.
Nature's Majesty #129587 added
Druid Balance
Rank 1 Forever Increases your critical strike chance with spells and melee attacks by 2%.
Nature's Reach #764 changed
Druid Balance
Rank 1
Classic Era Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
Forever Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
moved from row 3 to row 2
Nature's Splendor #129588 added
Druid Balance
Forever Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Nightfall #1002 changed
Warlock Affliction
Rank 1
Classic Era Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Forever Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Omen of Clarity #788 removed
Druid Balance
Classic Era Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
One-Handed Weapon Specialization #1429 buffed
Paladin Protection
Rank 1
Classic Era Increases the damage you deal with one-handed melee weapons by 2%.
Forever Increases the damage you deal with one-handed melee weapons by 3%.
3 ranks (Classic had 5)moved from row 6 to row 4
Opportunity #261 changed
Rogue Subtlety
Rank 1
Classic Era Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.
Forever Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
2 ranks (Classic had 5)
Overgrowth #921 changed
Druid Balance
Rank 1
Classic Era Increases the chance for your Nature's Grasp to entangle an enemy by 15%.
Forever Increases the maximum number of targets you may have affected by Entangling Roots by 1.
2 ranks (Classic had 4)moved from row 1 to row 5renamed from Improved Nature's Graspno longer requires Nature's Grasp
Pandemic #130647 added
Warlock Affliction
Rank 1 Forever Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Pathfinding #1384 changed
Hunter Beast Mastery
Rank 1
Classic Era Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Forever Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
moved from row 3 to row 2
Penance #130563 added
Priest Discipline
Forever Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Permafrost #65 changed
Mage Frost
Rank 1
Classic Era Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
Forever Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
Piercing Howl #160 changed
Warrior Fury
Classic Era Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Forever Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
Polearm Specialization #134 removed
Warrior Arms
Rank 1 Classic Era Increases your chance to get a critical strike with Polearms by 1%.
Power in Light #137845 added
Priest Discipline
Rank 1 Forever Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Power Infusion #322 changed
Priest Discipline
Classic Era Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Forever Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
no longer requires Mental Strengthnow requires Penance
Prayer of Mending #130580 added
Priest Holy
Forever Places a spell on the target that heals them for 172 (+ an amount based on your bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Precision #181 changed
Rogue Combat
Rank 4 Classic Era Increases your chance to hit with melee weapons by 4%.
3 ranks (Classic had 5)
Precision #1630 changed
Paladin Protection
Rank 1
Classic Era Increases your chance to hit with melee weapons by 1%.
Forever Improves your chance to hit by 1%.
Predator's Edge #137853 added
Hunter Survival
Rank 1 Forever Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Predatory Strikes #803 changed
Druid Feral Combat
Rank 1
Classic Era Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
Forever Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
Premeditation #381 changed
Rogue Subtlety
Classic Era When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
Forever Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
moved from row 7 to row 4no longer requires Preparation
Primal Bite #129609 added
Druid Feral Combat
Forever Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Puncturing Wounds #130448 added
Rogue Combat
Rank 1 Forever Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Purifying Power #130021 added
Paladin Holy
Rank 1 Forever Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Pursuit of Justice #1634 changed
Paladin Retribution
Rank 1
Classic Era Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Forever Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Pyroblast #29 changed
Mage Fire
Classic Era Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec.
Forever Hurls an immense fiery boulder that causes 110 Fire damage and an additional 44 Fire damage over 12 sec.
Pyroclasm #986 changed
Warlock Destruction
Rank 1
Classic Era Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
Forever Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Quietus #137865 added
Rogue Subtlety
Rank 1 Forever Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Rage of the Farseer #129400 added
Shaman Enhancement
Forever Increases your attack speed by 30% for 25 sec.
Raging Blows #130707 added
Warrior Fury
Forever Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
Rapid Killing #129669 added
Hunter Marksmanship
Rank 1 Forever Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rapid Recuperation #129663 added
Hunter Marksmanship
Rank 1 Forever Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Reckoning #1426 changed
Paladin Protection
Rank 1
Classic Era Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
Forever Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Redoubt #1421 changed
Paladin Protection
Rank 1
Classic Era Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Forever Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
Reflection #829 buffed
Druid Restoration
Rank 1
Classic Era Allows 5% of your Mana regeneration to continue while casting.
Forever Allows 17% of your Mana regeneration to continue while casting.
Remorseless Attacks #272 changed
Rogue Assassination
Rank 1
Classic Era After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
Forever After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Rend and Tear #129613 added
Druid Feral Combat
Rank 1 Forever Increases damage done by your melee abilities on Bleeding targets by 2%.
Renewed Hope #130564 added
Priest Discipline
Rank 1 Forever Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Repentance #1441 changed
Paladin Retribution
Classic Era Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Forever Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
moved from row 7 to row 5
Resourcefulness #129647 added
Hunter Survival
Rank 1 Forever Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Restorative Totems #588 changed
Shaman Restoration
Rank 1
Classic Era Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Forever Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Reverberation #575 changed
Shaman Elemental
Rank 1
Classic Era Reduces the cooldown of your Shock spells by 0.2 sec.
Forever Reduces the cooldown of your Shock spells by 0.2 sec.
moved from row 3 to row 2
Reverence #137869 added
Paladin Holy
Rank 1 Forever Allows 10% of your Mana regeneration to continue while casting.
Riptide #129384 added
Shaman Restoration
Forever Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Ruin #967 nerfed
Warlock Destruction
Rank 1
Classic Era Increases the critical strike damage bonus of your Destruction spells by 100%.
Forever Increases the critical strike damage bonus of your Destruction spells by 20%.
5 ranks (Classic had 1)moved from row 5 to row 3no longer requires Devastation
Sacred Arbiter #130429 added
Paladin Retribution
Forever Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Sacred Duty #130356 added
Paladin Protection
Rank 1 Forever Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Sanctified Judgement #130430 added
Paladin Retribution
Rank 1 Forever Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Sanctity Aura #1409 removed
Paladin Retribution
Classic Era Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Savage Fury #805 changed
Druid Feral Combat
Rank 1
Classic Era Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
Forever Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
moved from row 5 to row 3
Savage Strikes #1621 changed
Hunter Survival
Rank 1
Classic Era Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Forever Increases the critical strike chance of all your melee abilities by 2%.

About these counts

Of the rows that read the same on the tooltip, 8 show the same tooltips on both sides; each only moved to another column in its tree row (badged "internal").

Imported builds →

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value