WoW Forever talent calculator
Talents / Hunter / Intimidation
Talent · Hunter changed

Intimidation

Intimidation was changed in WoW Forever: rank 1 reworked: "Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.", now requires Bestial Swiftness, now requires Bestial Wrath. Hunter Beast Mastery talent, 1 rank. Full tooltip comparison with Classic Era below.

Intimidation details: Classic Era vs WoW Forever

The ability this talent grants, the tooltip players see in-game, side by side with each changed line marked.

Classic Era Oct 27, 2026
Intimidation
Nature school
8% of base mana · 100 yd range · Instant · 60 sec cooldown
Requires level 30
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

Intimidating.
Forever Oct 22, 2026
Intimidation
Nature school
8% of base mana · 100 yd range · Instant · 60 sec cooldown
Requires level 30
Changed: Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

Intimidating.
changed value added in Forever removed in Forever
Ability field diff every changed column on the granted spell
Field Classic Era Forever
description Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for $24394d. Command your pet to Stun the target for $24394d on its next successful attack, which also gains $m2% increased critical strike chance. Generates high threat.
effects [ { "amplitude": 0, "aura": 42, "auraPeriod": 0, "basePoints": -1, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 24394, "variance": 0 } ] [ { "amplitude": 0, "aura": 42, "auraPeriod": 0, "basePoints": 0, "chainAmplitude": 1, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 24394, "variance": 0 }, { "amplitude": 0, "aura": 290, "auraPeriod": 0, "basePoints": 100, "chainAmplitude": 1, "chainTargets": 0, "effect": 6, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]
Talent field diff the talent row itself (name, class slot, ranks)
Field Classic Era Forever
prereqTalent [] [ 1391, 1386 ]
rankTexts [ "Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec." ] [ "Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat." ]
rankValues [ [ 3 ] ] [ [ 3, 100 ] ]

Intimidation changes between Forever builds

Related to Intimidation

See every changed record in the Oct 22, 2026 build →

Questions about Intimidation

Was Intimidation nerfed in WoW Forever?

Intimidation is listed as changed, not nerfed or buffed: no rank value moved one way in WoW Forever compared with Classic Era. What changed: rank 1 reworked: "Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.", now requires Bestial Swiftness, now requires Bestial Wrath.

What changed for Intimidation in WoW Forever?

Rank 1 reworked: "Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.", now requires Bestial Swiftness, now requires Bestial Wrath. The Classic Era and WoW Forever tooltips are shown side by side on this page.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value