Intensity
Intensity was changed in WoW Forever: 3 ranks (Classic had 2), rank 1 reworked: "Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell." Warlock Destruction talent, 3 ranks. Full tooltip comparison with Classic Era below.
This talent has 3 ranks in WoW Forever (Classic Era had 2), one per point you can spend. Pick a rank to see the ability it grants at that many points, Classic Era vs WoW Forever.
Intensity rank 1: Classic Era vs WoW Forever
Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Intensity rank 2: Classic Era vs WoW Forever
Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Gives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Intensity rank 3: Classic Era vs WoW Forever
Classic Era has no rank 3: this talent had 2 ranks.
Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Intensity changes between Forever builds
Talent field diff the talent row itself (name, class slot, ranks)
Questions about Intensity
Was Intensity nerfed in WoW Forever?
Intensity is listed as changed, not nerfed or buffed: no rank value moved one way in WoW Forever compared with Classic Era. What changed: 3 ranks (Classic had 2), rank 1 reworked: "Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell."
What changed for Intensity in WoW Forever?
3 ranks (Classic had 2), rank 1 reworked: "Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell." The Classic Era and WoW Forever tooltips are shown side by side on this page.