WoW Forever talent calculator

WoW Forever Items

4,352 new, 3,178 changed and 7 removed items in WoW Forever, compared with Classic Era. Each links to its buffs, nerfs and full tooltip diff. Another 1,783 read the same on the tooltip; see About these counts below.

Every new and changed WoW Forever item · page 21 of 47

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Name State Change
Limited Invulnerability Potion #3387 reclassified -
Linen Bandage #1251 reclassified -
Linen Boots #2569 changed
16 Armor 17 Armor
Forever +2 Stamina
Linen Cloth #2589 reclassified -
Linen Reagent Bag #253664 added
Forever 6 Slot Reagent Bag
Linken's Boomerang #11905 changed Use spell: Physical damage 113 to 187 in Classic Era, printed 150 in Forever (the same 113 to 187 roll), tooltip now says "Flings a magical boomerang towards target enemy dealing 150 Physical damage and has a chance to Stun for 2 sec or Disarm for 10 sec."
Linkue Combatant Icon #230008 added
Forever Key · Requires Level 60 · Use: Take on the guise of a ninja assassin. (10 Min Cooldown) · Time Step
Lion Meat #3731 reclassified -
Lionheart Helm #12640 changed
Classic Era Equip: Improves your chance to get a critical strike by 2%. · Equip: Improves your chance to hit by 2%.
Forever +28 Critical Strike Rating · +20 Hit Rating
Lithe Boots #6201 changed
36 Armor 42 Armor
Requires Level 5 Requires Level 7
Forever +2 Stamina
Living Action Potion #20008 reclassified -
Living Breastplate #15059 changed
Classic Era Equip: Increases healing done by spells and effects by up to 26. (1 Hour Cooldown)
Forever +26 Spell Healing Done · +9 Spell Damage Done
Living Crown #252561 added
Forever Head · Leather · 152 Armor · +18 Intellect · +25 Spell Damage Done · +73 Spell Healing Done · +14 Spirit · Requires Level 56
Living Essence #12803 reclassified -
Living Leggings #15060 changed
Classic Era Equip: Increases healing done by spells and effects by up to 26.
Forever +26 Spell Healing Done · +9 Spell Damage Done
Living Shoulders #15061 changed
Classic Era Equip: Increases healing done by spells and effects by up to 31.
Forever +31 Spell Healing Done · +10 Spell Damage Done
Lobster Stew #13933 changed
Consumable Food & Drink
Classic Era Use: Restores 2148 health over 30 sec. Must remain seated while eating.
Forever Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.
Loch Frenzy Delight #6316 changed
Consumable Food & Drink
Classic Era Use: Restores 243 health over 21 sec. Must remain seated while eating.
Forever Use: Restores 61 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Fishing Skill for 15 min.
Loch Walkers #270019 added
Forever Feet · Leather · 58 Armor · +4 Agility · +3 Spirit
Lodestone #279960 added
Forever Other · Requires Mining (20) · Use: Erects a lodestone that allows you and others sitting nearby to gain 90 increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 60 min. (1 Hour Cooldown)
Lok'delar, Stave of the Ancient Keepers #18715 changed
Classic Era Equip: Improves your chance to get a critical strike by 2%. · Equip: +45 Attack Power when fighting Demons.
Forever +28 Critical Strike Rating · +45 (stat #127)
Lok'delar, Stave of the Ancient Keepers DEP #20487 changed
Classic Era Equip: Improves your chance to get a critical strike by 2%. · Equip: +45 Attack Power when fighting Demons.
Forever +28 Critical Strike Rating · +45 (stat #127)
Long Elegant Feather #4589 reclassified -
Long Silken Cloak #4326 changed
Classic Era +6 Spirit
Forever +6 Spell Power
Long Tail Feather #5116 reclassified -
Longjaw Mud Snapper #4592 changed
Consumable Food & Drink
Classic Era Use: Restores 243 health over 21 sec. Must remain seated while eating.
Forever Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Attack Power for 15 min.
Loom #279959 added
Forever Other · Requires Tailoring (300) · Use: Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 60 min. (1 Hour Cooldown)
Loop of Sacrifice #281673 added
Forever Finger · Miscellaneous · +5 Intellect · +3 Strength
Loose Clearcutter Blade #281059 added
Forever Device · Requires Level 1 · Use: Launches a sawblade at the target, inflicting 40 damage and causing them to bleed for 72 damage over 18 sec. (1 Min Cooldown)
Loot-A-Rang #260812 added
Forever Other · Requires Level 50 · Requires Engineering (250) · Use: Retrieves the loot from a nearby corpse.
Lord Valthalak's Amulet #22048 changed
Use: Target Lord Valthalak's corpse to instill his spirit from the amulet. Use: Target Lord Valthalak's corpse to instill his spirit from the amulet. (1 Min Cooldown)
Lordaeron Forever Tabard #280404 added
Forever Tabard · Cosmetic · Requires Level 1
Lorekeeper's Ring #19522 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 14. · Equip: Restores 4 mana per 5 sec.
Forever +4 Mana Regeneration · +14 Spell Power
Lorekeeper's Ring #19523 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 12. · Equip: Restores 4 mana per 5 sec.
Forever +4 Mana Regeneration · +12 Spell Power
Lorekeeper's Ring #19524 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 9. · Equip: Restores 3 mana per 5 sec.
Forever +3 Mana Regeneration · +9 Spell Power
Lorekeeper's Ring #19525 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 7. · Equip: Restores 2 mana per 5 sec.
Forever +2 Mana Regeneration · +7 Spell Power
Lorekeeper's Ring #20431 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 5. · Equip: Restores 2 mana per 5 sec.
Forever +2 Mana Regeneration · +5 Spell Power
Lorekeeper's Staff #19570 changed
Classic Era Equip: Restores 8 mana per 5 sec.
Forever +8 Mana Regeneration
Lorekeeper's Staff #19571 changed
Classic Era Equip: Restores 7 mana per 5 sec.
Forever +7 Mana Regeneration
Lorekeeper's Staff #19572 changed
Classic Era Equip: Restores 6 mana per 5 sec.
Forever +6 Mana Regeneration
Lorekeeper's Staff #19573 changed
Classic Era Equip: Restores 4 mana per 5 sec.
Forever +4 Mana Regeneration
Lorekeeper's Staff #20434 changed
Classic Era Equip: Restores 3 mana per 5 sec.
Forever +3 Mana Regeneration
Lost Book #248001 added
Forever Quest
Lost Veteran's Sabatons #274718 added
Forever Feet · Plate · 373 Armor · +13 Stamina · +10 Strength
Love Fool #22261 reclassified -
Lovingly Crafted Boomstick #4372 changed
Forever +3 Spirit
Low-Background Truesilver Plates #213376 reclassified -
Lucky Fishing Hat #19972 changed
Classic Era Equip: Increased Fishing +5.
Forever +5 Fishing
Lucky Lure #258530 added
Forever Quest
Luffa #19141 changed
Use: Removes one Bleed effect. (3 Min Cooldown) Use: Removes 1 Bleed effect. While in or on Water, removes all Bleed, Disease, and Poison effects. (5 Min Cooldown)
Lumber Luggers #274957 added
Forever Hands · Leather · 66 Armor · +11 Strength
Lump of Coal #271870 added
Forever Junk · Requires Level 40
Lunar Festival Fireworks Pack #21640 changed text changed
Lunar Lantern #74610 added
Forever Pet · Use: Learning · Use: Right Click to summon and dismiss your Lunar Lantern.
Lunar Pendant #279378 added
Forever Quest · Requires Level 1 · Use: Call a Sentinel to monitor an area. (15 Sec Cooldown)
Lunaris Bow #5817 changed
Forever +2 Agility · +2 Stamina
M73 Frag Grenade #10830 changed
Use: Inflicts 149 to 201 Fire damage and stuns targets in a 10 yard radius for 3 sec. Any damage will break the effect. (1 Min Cooldown) Use: Inflicts 175 Fire damage and stuns targets in a 10 yard radius for 3 sec. Any damage will break the effect. (1 Min Cooldown)
Mace of Unending Life #21407 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 40.
Madman's Blade #270070 added
Forever Main Hand · Dagger · 29 - 55 Damage · Speed 1.90 · +7 Spirit
"Mage-Eye" Blunderbuss #3041 changed
Forever +4 Agility
Mageblood Elixir #20007 changed
Consumable Elixirs
Magenta Dye #249430 added
Forever Other
Mageroyal #785 reclassified -
Mageweave Bandage #8544 reclassified -
Mageweave Cloth #4338 reclassified -
Mageweave Reagent Bag #254035 added
Forever 12 Slot Reagent Bag
Magic Resistance Potion #9036 changed
Consumable Potions
Magical Ledger #20949 changed
Forever Requires Level 60
Magistrate's Chain Hood #277227 added
Forever Head · Mail · 161 Armor · +9 Stamina · +5 Strength
Magnificent Trollshine #232611 reclassified -
Maiev Shadowsong's Silver Coin #286273 added
Forever Junk
Major Discolored Healing Potion #241650 changed
Consumable Potions
Use: Restores 3750 to 4250 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease. (2 Min Cooldown) Use: Restores 2800 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease. (2 Min Cooldown)
Major Firestone #13701 changed
Classic Era Held In Off-hand
Equip: Enchants the main hand weapon with fire, granting each attack a chance to deal 80 to 120 additional fire damage. Use: Imbues your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21.
Classic Era Equip: Increases damage done by Fire spells and effects by up to 21.
Major Frenzy Potion #250943 added
Forever Potions · Requires Level 55 · Use: Increases Attack Power by 80 for 30 sec.
Major Healthstone #9421 changed
Use: Instantly restores 1200 life. (2 Min Cooldown) Use: Instantly restores 1440 life. (2 Min Cooldown)
Major Healthstone #19012 reclassified -
Major Healthstone #19013 reclassified -
Major Mana Draught #17351 changed
Use: Restores 980 to 1260 mana. This item may only be used in PvP Battlegrounds. (5 Min Cooldown) Use: Restores 1120 mana. This item may only be used in PvP Battlegrounds. (5 Min Cooldown)
Major Mana Potion #13444 changed
Use: Restores 1350 to 2250 mana. (2 Min Cooldown) Use: Restores 1800 mana. (2 Min Cooldown)
Major Mender's Potion #250949 added
Forever Potions · Requires Level 55 · Use: Increases Spell Healing by 88 for 30 sec.
Major Recombobulator #18637 changed
Use: Dispels Polymorph effects on a friendly target. Also restores 375 to 625 health and mana. (5 Min Cooldown) Use: Dispels Polymorph effects on a friendly target. Also restores 666 Health and 304 Mana. (5 Min Cooldown)
Major Rejuvenation Potion #18253 changed
Use: Restores 1440 to 1760 mana and health. (2 Min Cooldown) Use: Restores 1600 mana and health. (2 Min Cooldown)
Major Soulstone #16896 reclassified -
Major Spellblasting Potion #250937 added
Forever Potions · Requires Level 55 · Use: Increases Spell Damage by 47 for 30 sec.
Major Spellstone #13603 changed
Classic Era Held In Off-hand · Requires Level 55 · Use: Removes all magic effects from the caster and will absorb 900 magic damage for 1 min. · Equip: Improves your chance to get a critical strike with spells by 1%.
Forever Use: Imbues your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21.
Major Troll's Blood Elixir #20004 changed
Consumable Elixirs
Maker's Spark #273128 added
Forever Reagent
Makeshift Bandages #272126 added
Forever Quest · Requires Level 1 · Use: Dress the injuries of a wounded soldier.
Makeshift Stickin' Spear #271630 added
Forever Quest
Makeshift Stickin' Spear #271639 added
Forever Quest · Use: Impales a Freshwater Crocolisk. (5 Sec Cooldown)
Makeshift Stormcaller #281274 added
Forever Two-Hand · Staff · 20 - 31 Damage · Speed 3.30 · +2 Intellect
Malachite #774 reclassified -
Malice Stone Pendant #22943 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 28. · Equip: Decreases the magical resistances of your spell targets by 13.
Forever +28 Spell Power · +13 Spell Penetration
Malignant Root #282283 added
Forever Finger · Miscellaneous · +7 Stamina · +8 Attack Power · +4 Spell Power · Requires Level 1
Malignant Rotclaw Flesh #280331 added
Forever Quest · Requires Level 1 · Use: Offer the flesh to Carnage, the Razormaw alpha. (30 Sec Cooldown)
Malleable Essence of Nature #274030 added
Forever Enchanting · Requires Level 1
Mana Citrine #8007 changed
Use: Restores 775 to 925 mana. (2 Min Cooldown) Use: Restores 850 mana. (2 Min Cooldown)
Mana Jade #5513 changed
Use: Restores 550 to 650 mana. (2 Min Cooldown) Use: Restores 600 mana. (2 Min Cooldown)
Mana Potion #3827 changed
Use: Restores 455 to 585 mana. (2 Min Cooldown) Use: Restores 520 mana. (2 Min Cooldown)
Mana Ruby #8008 changed
Use: Restores 1000 to 1200 mana. (2 Min Cooldown) Use: Restores 1100 mana. (2 Min Cooldown)
Mana Sieve #255662 added
Forever Quest · Requires Level 1
Mana Well #279956 added
Forever Other · Requires Alchemy (20) · Use: Constructs a mana well that allows you and others sitting nearby to regenerate 29 Mana every 5 sec, mutually exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 60 min. (1 Hour Cooldown)
Mana-infused Cord #279267 added
Forever Waist · Cloth · 56 Armor · +21 Stamina · +18 Spirit · +20 Arcane Spell Damage · Requires Level 60
Mana-Siphoning Wand #247238 added
Forever Quest · Requires Level 1 · Use: Siphon magic from a Leyline Rift.
Mantle of Scaleslaying #281275 added
Forever Shoulder · Cloth · 49 Armor · +11 Stamina · +11 Spirit
Mantle of the Oracle #21350 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 20. · Equip: Restores 3 mana per 5 sec. · Equip: Decreases the magical resistances of your spell targets by 10.
Forever +30 Bonus Armor · +20 Spell Power · +3 Mana Regeneration · +3 Spell Penetration
Mantle of the Timbermaw #19050 changed
68 Armor 65 Armor
+21 Intellect +13 Intellect
Requires Level 59 Requires Level 56
Classic Era Equip: Restores 6 mana per 5 sec.
Forever +17 Spell Power · +14 Critical Strike Rating
Manual of Battle Shout VII #21298 same text -
Manual of Eviscerate IX #24102 same text -
Manual of Heroic Strike IX #21297 same text -
Manual of Revenge VI #21299 same text -
Manual of Taunt #6621 same text -
Manual: Clever Poultice #255724 added
Forever First Aid · Requires First Aid (140) · Use: Learning · Use: Clever Poultice
Manual: Dense Runecloth Bandage #232434 same text -
Manual: Greater Healing Potion #255723 added
Forever First Aid · Requires First Aid (155) · Use: Learning · Use: Greater Healing Potion
Manual: Heavy Silk Bandage #16112 same text -
Manual: Leather Tourniquet #255726 added
Forever First Aid · Requires First Aid (200) · Use: Learning · Use: Creates a Leather Tourniquet.
Manual: Mageweave Bandage #16113 same text -
Manual: Major Healing Potion #255729 added
Forever First Aid · Requires First Aid (275) · Use: Learning · Use: Major Healing Potion
Manual: Potent Anti-Venom #255728 added
Forever First Aid · Requires First Aid (215) · Use: Learning · Use: Potent Anti-Venom
Manual: Powerful Poultice #255731 added
Forever First Aid · Requires First Aid (280) · Use: Learning · Use: Powerful Poultice
Manual: Strong Anti-Venom #6454 same text -
Manual: Superior Healing Potion #255725 added
Forever First Aid · Requires First Aid (215) · Use: Learning · Use: Superior Healing Potion
Manual: Superior Poultice #255727 added
Forever First Aid · Requires First Aid (210) · Use: Learning · Use: Superior Poultice
Manual: Surgical Tourniquet #255730 added
Forever First Aid · Requires First Aid (265) · Use: Learning · Use: Creates a Surgical Tourniquet.
Maple Seed #17034 reclassified -
Marefoil #248823 added
Forever Herb
Mark of C'Thun #22732 changed
Classic Era Equip: Increased Defense +10. · Equip: Increases your chance to dodge an attack by 1%. · Equip: Improves your chance to hit by 1%.
Forever +10 Defense Rating · +12 Dodge Rating · +10 Hit Rating
Mark of Resolution #17759 changed
Use: Absorbs 350 to 650 physical damage. Lasts 10 sec. (30 Min Cooldown) Use: Absorbs 780 Physical damage. Lasts 10 sec. (5 Min Cooldown)
Equip: Increases your chance to resist Stun and Fear effects by 1%. Equip: Reduces the hit chance of Stun and Fear effects against you by 1%.
Mark of the Champion #23206 changed
Classic Era Equip: +150 Attack Power when fighting Undead and Demons. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn.
Forever +150 (stat #127) · +150 (stat #128)
Mark of the Champion #23207 changed
Classic Era Equip: Increases damage done to Undead and Demons by magical spells and effects by up to 85. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn.
Forever +85 (stat #135) · +85 (stat #136)
Mark of the Dawn #23195 reclassified -
Mark of Urs'endris #263435 added
Forever Relic · Idol · Equip: Increases your Armor contribution from items by 4%.
Mark of Xavius #272027 added
Forever Quest
Marn's Warding Incense #273801 added
Forever Quest · Use: Burn the crushed herbs, creating a cleansing smoke to ward against terror and haunting memories.
Marshal's Chain Boots #16462 changed
Classic Era Equip: Improves your chance to hit by 1%.
Forever +50 Bonus Armor · +10 Hit Rating
leaves its item set
Marshal's Chain Grips #16463 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +40 Bonus Armor · +14 Critical Strike Rating
leaves its item set
Marshal's Chain Legguards #16467 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +50 Bonus Armor · +14 Critical Strike Rating
leaves its item set
Marshal's Dragonhide Boots #16459 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 16.
Forever +30 Bonus Armor · +16 Spell Power
leaves its item set
Marshal's Dragonhide Gauntlets #16448 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 12.
Equip: Slightly increases your stealth detection. Equip: Increases your effective stealth detection level by 2.
Forever +40 Bonus Armor · +12 Spell Power
leaves its item set
Marshal's Dragonhide Legguards #16450 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +30 Bonus Armor · +14 Critical Strike Rating
leaves its item set
Marshal's Dreadweave Boots #17583 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 26.
Forever +60 Bonus Armor · +26 Spell Power
leaves its item set
Marshal's Dreadweave Gloves #17584 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 30.
Forever +30 Spell Power
leaves its item set
Marshal's Dreadweave Leggings #17579 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 37.
Forever +40 Bonus Armor · +37 Spell Power
leaves its item set
Marshal's Lamellar Boots #16472 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 18. · Equip: Restores 6 mana per 5 sec.
Forever +18 Spell Power · +6 Mana Regeneration
leaves its item set
Marshal's Lamellar Gloves #16471 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +14 Critical Strike Rating
leaves its item set
Marshal's Lamellar Legplates #16475 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%. · Equip: Increases damage and healing done by magical spells and effects by up to 27.
Forever +27 Spell Power · +14 Critical Strike Rating
leaves its item set
Marshal's Leather Footguards #16446 changed
Forever +40 Bonus Armor
leaves its item set
Marshal's Leather Handgrips #16454 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +60 Bonus Armor · +14 Critical Strike Rating
leaves its item set
Marshal's Leather Leggings #16456 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%. · Equip: Improves your chance to hit by 2%.
Forever +50 Bonus Armor · +20 Hit Rating · +14 Critical Strike Rating
leaves its item set
Marshal's Plate Boots #16483 changed
Classic Era Equip: Improves your chance to hit by 1%.
Forever +40 Bonus Armor · +10 Hit Rating
leaves its item set
Marshal's Plate Gauntlets #16484 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%.
Forever +30 Bonus Armor · +14 Critical Strike Rating
leaves its item set
Marshal's Plate Legguards #16479 changed
Classic Era Equip: Improves your chance to get a critical strike by 2%. · Equip: Improves your chance to hit by 1%.
Forever +40 Bonus Armor · +28 Critical Strike Rating · +10 Hit Rating
leaves its item set
Marshal's Satin Gloves #17608 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 23.
Forever +50 Bonus Armor · +23 Spell Power
leaves its item set
Marshal's Satin Pants #17603 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 32. · Equip: Restores 4 mana per 5 sec.
Forever +70 Bonus Armor · +32 Spell Power · +4 Mana Regeneration
leaves its item set
Marshal's Satin Sandals #17607 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 23.
Forever +50 Bonus Armor · +23 Spell Power
leaves its item set
Marshal's Silk Footwraps #16437 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 21. · Equip: Improves your chance to hit with spells by 1%.
Forever +40 Bonus Armor · +21 Spell Power · +10 Hit Rating
leaves its item set
Marshal's Silk Gloves #16440 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 27.
Forever +40 Bonus Armor · +27 Spell Power
leaves its item set
Marshal's Silk Leggings #16442 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 30. · Equip: Improves your chance to get a critical strike with spells by 1%.
Forever +60 Bonus Armor · +30 Spell Power · +14 Critical Strike Rating
leaves its item set
Marshroom #210499 reclassified -
Martyr's Armor #263401 added
Forever Chest · Leather · 58 Armor · +2 Agility
Martyr's Legplates #250600 added
Forever Legs · Plate · 608 Armor · +14 Intellect · +25 Spell Damage Done · +73 Spell Healing Done · +18 Spirit · Requires Level 56
Mask of Death #191313 reclassified -
Mask of Thero-shan #7953 changed effects changed
Mason's Copper Coin #286316 added
Forever Junk
Mason's Note #274077 added
Forever Quest
Massive Longbow #11307 changed
Forever +9 Block Value
Massive Mojo #19943 reclassified -
Massive Pile of Completed Forms #270897 added
Forever Quest · Requires Level 1
Massive Pile of Forms #270896 added
Forever Quest · Requires Level 1 · Use: Sign, initial, and date a long list of pages that are definitely not worth your time to read. They're from a trustworthy source, so it's probably fine.
Master Angler's Fishing Hat #276272 added
Forever Head · Cosmetic · Requires Level 1
Master Dragonslayer's Medallion #19383 changed
Classic Era Equip: Increased Defense +7.
Forever +7 Defense Rating
Master Dragonslayer's Orb #19366 changed
Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 28.
Forever +28 Spell Power
Master Dragonslayer's Ring #19384 changed
Classic Era Equip: +48 Attack Power. · Equip: Improves your chance to hit by 1%.
Forever +48 Attack Power · +10 Hit Rating
Master Forge #279955 added
Forever Other · Requires Blacksmithing (300) · Use: Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 60 min. (1 Hour Cooldown)
Master Hunter's Bow #17686 changed
Forever +6 Agility
Master Hunter's Rifle #17687 changed
Forever +4 Strength · +4 Agility
Master Hunter's Spellsword #270085 added
Forever Two-Hand · Sword · 62 - 94 Damage · Speed 2.40 · +12 Strength · +14 Spell Power
Master Hunter's Wand #270084 added
Forever Ranged · Wand · 36 - 68 Damage · Speed 1.50 · +7 Spell Power
Master's Throwing Dagger #20814 changed vendor price increased from 25s to 11g 90s 34c, sell price increased from 3c to 2g 38s 6c, stack size reduced from 200 to 1
Masterwork Stormhammer #12794 changed
Main Hand One-Hand
58 - 108 Damage 46 - 86 Damage
Speed 2.00 Speed 1.60
Chance on hit: Blasts up to 3 targets for 105 to 145 Nature damage. Chance on hit: Blasts up to 3 targets for 125 Nature damage.
Masterwork Target Dummy #16023 reclassified -
Mathystra Channeling Orb #281291 added
Forever Held In Off-hand · Miscellaneous · +3 Stamina · +5 Intellect
Mathystral Amulet #279277 added
Forever Other · Requires Level 1 · Use: Beckon forth the being guarding the Mathystral Ruins at a Fathom Stone.
Mathystral Amulet Fragment #279276 added
Forever Other · Use: Combine 20 Mathystral Amulet Fragments into a restored Mathystral Amulet.
Matriarch Quiver #274926 added
Forever 14 Slot Quiver · Requires Level 35 · Equip: Increases ranged attack speed by 13%.
Matriarch's Mantle #281538 added
Forever Shoulder · Leather · 114 Armor · +10 Strength · +14 Spirit
Mauler's Mutton #277979 added
Forever One-Hand · Mace · 43 - 81 Damage · Speed 2.40 · +6 Spirit · +5 Stamina · Requires Level 1
Mavoris's Warstaff #270049 added
Forever Two-Hand · Staff · 38 - 57 Damage · Speed 2.20 · +11 Strength · +3 Stamina
Meaty Bat Wing #12223 reclassified -
Mechanical Chicken #10398 changed
Junk Pet
Forever Use: Learning
Mechanical Dragonling #4396 changed
Devices Miscellaneous
Use: Activates your Mechanical Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again. (1 Hour Cooldown) Equip: Mechanical Dragonling
Forever Use: Activates your Mechanical Dragonling to fight for you for 1 min. (1 Hour Cooldown)
Mechanical Repair Kit #11590 reclassified -
Mechanical Squirrel Box #4401 changed
Devices Pet
Forever Use: Learning
Medallion of the Dawn #22659 changed
Classic Era Equip: Improves your chance to get a critical strike by 1%. · Equip: +24 Attack Power.
Forever +24 Attack Power · +14 Critical Strike Rating
Medium Armor Kit #2313 changed
Consumable Permanent
Use: Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 16. Use: Permanently increase the Stamina value by 2 and the armor value by 16 of an item worn on the chest, legs, hands or feet.
Medium Hide #4232 reclassified -
Medium Leather #2319 reclassified -
Medivh's Silver Coin #286274 added
Forever Junk
Melon Juice #1205 reclassified -

About these counts

Of the rows that read the same on the tooltip, 735 are unchanged on the tooltip: the client re-filed them between item classes, stack sizes, buy prices or its item level placeholder (0 or 1) (badged "reclassified"), 14 show the same tooltip on both sides, but the spell each item casts changed behind it in effect data no tooltip line prints (badged "same tooltip"), and 1,034 are recipes whose Use text is unchanged (badged "same text").

Not listed: 10,185 items from the compared build that the WoW Forever client still lists in its item table with no name, stats or tooltip. The client accounts for them without reading them, so they are neither changed nor removed. How withheld rows are read →

465 developer rows (names marked Deprecated, DNT, DND, NYI, (OLD), [PH], test, QATest, debug, zzOLD, "Monster - ", test gear such as "90 Epic Warrior Helm", the "Durability" test set or "Monster Weapon", "OLDMonster - ", "Copy of", QA, Nax PH, [TMP], glued Test, QA or OLD such as "TestBoots", "QAEnchant" or "OLDRecruit's Belt", Test and a digit such as "MHTest02", placeholder anywhere, a name that is just "Template Item" or "Unused", or a zone the client marks unused or as a placeholder, or places on its Development Land or test maps) also differ between the builds. They are Blizzard's own scaffolding, not game content, so they are not listed here or in search; each keeps a page.

1,197 more items that cannot be equipped changed only in how the client files them (their item class, stack size, buy price or item level placeholder of 0 or 1), so they are not listed here or in search; each keeps a page.

571 more new items that cannot be equipped have no tooltip text, effect or stats in the client, and no spell or profession recipe makes or uses them, so they are not listed here or in search; each keeps a page.

Imported builds →

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value