WoW Forever Items
Every new and changed WoW Forever item · page 37 of 47
Jump to page: 47 pages by name
| Name | State | Change |
|---|---|---|
| Satyrweed Tincture Item Level 1 Quest Item Quest Requires Level 1 Use: Purge satyr corruption from a weakened Mosshoof Courser or Thunderhead Skystormer. Forever tooltip | added | Forever Quest · Requires Level 1 · Use: Purge satyr corruption from a weakened Mosshoof Courser or Thunderhead Skystormer. |
| Savory Deviate Delight Item Level 10 Food & Drink Requires Level 1 Use: Eat me. (10 Sec Cooldown) Sell Price: 5c Forever tooltip | changed | Consumable
→
Food & Drink Forever Requires Level 1 |
| Savory Shen'dralar Steak Item Level 55 Food & Drink Requires Level 45 Use: Restores 2148 health over 30 sec. Must remain seated while eating. Sell Price: 2s Forever tooltip | added | Forever Food & Drink · Requires Level 45 · Use: Restores 2148 health over 30 sec. Must remain seated while eating. |
| Savory Stag Sliders Item Level 45 Food & Drink Requires Level 35 Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Strength for 15 min. Sell Price: 1s 50c Forever tooltip | added | Forever Food & Drink · Requires Level 35 · Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Strength for 15 min. |
| Savory Turtle Stew Item Level 55 Food & Drink Requires Level 45 Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Stamina for 15 min. Sell Price: 6c Forever tooltip | added | Forever Food & Drink · Requires Level 45 · Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Stamina for 15 min. |
| Savory Whimsyfin Delight Item Level 10 Other Requires Level 1 Use: Eat me. (10 Sec Cooldown) Sell Price: 5c Forever tooltip | added | Forever Other · Requires Level 1 · Use: Eat me. (10 Sec Cooldown) |
| Sawyer Family Seal Item Level 57 Binds when picked up Finger · Miscellaneous +9 Stamina +14 Block Value Sell Price: 1g 60s 15c Forever tooltip | added | Forever Finger · Miscellaneous · +9 Stamina · +14 Block Value |
| Scale of Onyxia Item Level 60 Leather Sell Price: 50s Forever tooltip | reclassified | - |
| Scale of the Tidebender Item Level 38 Binds when picked up Off Hand · Shield 711 Armor Sell Price: 62s 2c Forever tooltip | added | Forever Off Hand · Shield · 711 Armor |
| Scalegut Belt Item Level 58 Binds when equipped Waist · Mail 193 Armor +17 Stamina +14 Agility +6 Nature Resistance Requires Level 53 Sell Price: 1g 31s 76c Forever tooltip | added | Forever Waist · Mail · 193 Armor · +17 Stamina · +14 Agility · +6 Nature Resistance · Requires Level 53 |
| Scalegut Clenchers Item Level 58 Binds when equipped Hands · Mail 215 Armor +19 Stamina +11 Agility +5 Nature Resistance Requires Level 53 Sell Price: 1g 31s 26c Forever tooltip | added | Forever Hands · Mail · 215 Armor · +19 Stamina · +11 Agility · +5 Nature Resistance · Requires Level 53 |
| Scalegut Treaders Item Level 58 Binds when equipped Feet · Mail 236 Armor +8 Agility +38 Attack Power +8 Nature Resistance Requires Level 53 Sell Price: 1g 99s 28c Forever tooltip | added | Forever Feet · Mail · 236 Armor · +8 Agility · +38 Attack Power · +8 Nature Resistance · Requires Level 53 |
| Scarce Herb Seeds Item Level 46 Herb Use: Plant the seed in a Greenhouse to grow it over time. Sell Price: 1s 15c
"Grow in a Greenhouse or combine at a Seed Hybridizer at a camp to unlock its full potential."
Forever tooltip | added | Forever Herb · Use: Plant the seed in a Greenhouse to grow it over time. |
| Scarlet Banner Item Level 35 Binds when picked up Other Use: Raise a Scarlet Banner at a campsite. Requires a Campfire nearby. Forever tooltip | added | Forever Other · Use: Raise a Scarlet Banner at a campsite. Requires a Campfire nearby. |
| Scavenged Magram Armament Item Level 42 Binds when picked up Two-Hand · Polearm 89 - 134 Damage · Speed 3.00 (37.2 damage per second) +14 Stamina +12 Attack Power +5 Agility Requires Level 35 Sell Price: 1g 86s 24c Forever tooltip | added | Forever Two-Hand · Polearm · 89 - 134 Damage · Speed 3.00 · +14 Stamina · +12 Attack Power · +5 Agility · Requires Level 35 |
| Scavenger's Ring Item Level 43 Binds when picked up Finger · Miscellaneous +5 Intellect +8 Stamina Requires Level 1 Sell Price: 56s 74c Forever tooltip | added | Forever Finger · Miscellaneous · +5 Intellect · +8 Stamina · Requires Level 1 |
| Scented Runewood Brooch Item Level 58 Binds when picked up Trinket · Miscellaneous Use: Charm target Furbolg for 20 sec. Only works on targets not in combat. (5 Min Cooldown) Equip: Harmful spell casts and attacks against Furbolg have a chance to deal 105 Nature damage. Sell Price: 1g 53s 50c Forever tooltip | added | Forever Trinket · Miscellaneous · Use: Charm target Furbolg for 20 sec. Only works on targets not in combat. (5 Min Cooldown) · Equip: Harmful spell casts and attacks against Furbolg have a chance to deal 105 Nature damage. |
| Scepter of the False Prophet Item Level 84 Binds when picked up Main Hand · Mace 83 - 156 Damage · Speed 1.80 (66.4 damage per second) +10 Stamina +19 Intellect +3 Mana Regeneration Requires Level 60 Sell Price: 22g 43s 99c Forever tooltip | changed | Classic Era Equip: Restores 3 mana per 5 sec. · Equip: Increases healing done by spells and effects by up to 187. Forever +3 Mana Regeneration |
| Schematic: Accurate Scope Item Level 36 Binds when picked up Engineering Requires Engineering (180) Use: Accurate Scope Use: Learning Sell Price: 5s
"Teaches you how to make an Accurate Scope."
Forever tooltip | changed | Classic Era Use: Teaches you how to make an Accurate Scope. Forever Use: Accurate Scope · Use: Learning |
| Schematic: Arcane Bomb Item Level 60 Engineering Requires Engineering (300) Use: Arcane Bomb Use: Learning Sell Price: 60s
"Teaches you how to make an Arcane Bomb."
Forever tooltip | same text | - |
| Schematic: Arcanite Dragonling Item Level 60 Engineering Requires Engineering (300) Use: Arcanite Dragonling Use: Learning Sell Price: 60s
"Teaches you how to make an Arcanite Dragonling."
Forever tooltip | same text | - |
| Schematic: Bent Goggles Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (200) Use: Learning Use: Bent Goggles Sell Price: 10s
"Teaches you how to craft Bent Goggles."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (200) · Use: Learning · Use: Bent Goggles |
| Schematic: Biznicks 247x128 Accurascope Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Biznicks 247x128 Accurascope Use: Learning Sell Price: 3g
"Teaches you how to make a Biznicks 247x128 Accurascope."
Forever tooltip | same text | - |
| Schematic: Bloodvine Goggles Item Level 65 Binds when picked up Engineering Requires Engineering (300) Use: Bloodvine Goggles Use: Learning Sell Price: 3g
"Teaches you how to make Bloodvine Goggles."
Forever tooltip | same text | - |
| Schematic: Bloodvine Lens Item Level 65 Binds when picked up Engineering Requires Engineering (300) Use: Bloodvine Lens Use: Learning Sell Price: 1g 25s
"Teaches you how to make a Bloodvine Lens."
Forever tooltip | same text | - |
| Schematic: Blue Firework Item Level 30 Engineering Requires Engineering (150) Use: Blue Firework Use: Learning Sell Price: 4s 50c
"Teaches you how to make a Blue Firework."
Forever tooltip | same text | - |
| Schematic: Blue Rocket Cluster Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Blue Rocket Cluster Use: Learning Sell Price: 8s 75c
"Teaches you how to make a Blue Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Blue Rocket Cluster. Forever Use: Blue Rocket Cluster · Use: Learning |
| Schematic: Bright-Eye Goggles Item Level 35 Engineering Requires Engineering (175) Use: Bright-Eye Goggles Use: Learning Sell Price: 5s
"Teaches you how to make Bright-Eye Goggles."
Forever tooltip | same text | - |
| Schematic: Catseye Ultra Goggles Item Level 44 Engineering Requires Engineering (220) Use: Catseye Ultra Goggles Use: Learning Sell Price: 8s 25c
"Teaches you how to make Catseye Ultra Goggles."
Forever tooltip | same text | - |
| Schematic: Centaur Banner Deployment Device Item Level 1 Binds when picked up Engineering Requires Engineering (190) Use: Learning Use: Centaur Banner Deployment Device Sell Price: 6s
"Teaches you how to craft Centaur Banner Deployment Device."
Forever tooltip | added | Forever Engineering · Requires Engineering (190) · Use: Learning · Use: Centaur Banner Deployment Device |
| Schematic: Clanking Cord Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (175) Use: Learning Use: Clanking Cord Sell Price: 8s 75c
"Teaches you how to craft Clanking Cord."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (175) · Use: Learning · Use: Clanking Cord |
| Schematic: Cluster Launcher Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Firework Cluster Launcher Use: Learning Sell Price: 40s
"Teaches you how to make a Firework Cluster Launcher."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Firework Cluster Launcher. Forever Use: Firework Cluster Launcher · Use: Learning |
| Schematic: Compact Critter Carrier Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: Compact Critter Carrier Sell Price: 11s 25c
"Teaches you how to make Compact Critter Carrier."
Forever tooltip | added | Forever Engineering · Requires Engineering (225) · Use: Learning · Use: Compact Critter Carrier |
| Schematic: Core Marksman Rifle Item Level 65 Binds when picked up Engineering Requires Engineering (300) Use: Core Marksman Rifle Use: Learning Sell Price: 3g
"Teaches you how to make a Core Marksman Rifle."
Forever tooltip | same text | - |
| Schematic: Craftsman's Monocle Item Level 37 Engineering Requires Engineering (185) Use: Craftsman's Monocle Use: Learning Sell Price: 5s 50c
"Teaches you how to make a Craftsman's Monocle."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Craftman's Monocle. Forever Use: Craftsman's Monocle · Use: Learning |
| Schematic: Dark Iron Bomb Item Level 57 Engineering Requires Engineering (285) Use: Dark Iron Bomb Use: Learning Sell Price: 50s
"Teaches you how to make a Dark Iron Bomb."
Forever tooltip | same text | - |
| Schematic: Dark Iron Rifle Item Level 55 Engineering Requires Engineering (275) Use: Dark Iron Rifle Use: Learning Sell Price: 40s
"Teaches you how to make a Dark Iron Rifle."
Forever tooltip | same text | - |
| Schematic: Deadly Scope Item Level 42 Binds when picked up Engineering Requires Engineering (210) Use: Deadly Scope Use: Learning Sell Price: 7s 50c
"Teaches you how to make a Deadly Scope."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Deadly Scope. Forever Use: Deadly Scope · Use: Learning |
| Schematic: Deepdive Helmet Item Level 46 Binds when picked up Engineering Requires Engineering (230) Use: Deepdive Helmet Use: Learning Sell Price: 9s
"Teaches you how to make a Deepdive Helmet."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Deepdive Helmet. Forever Use: Deepdive Helmet · Use: Learning |
| Schematic: Delicate Arcanite Converter Item Level 57 Binds when picked up Engineering Requires Engineering (285) Use: Delicate Arcanite Converter Use: Learning Sell Price: 50s
"Teaches you how to make a Delicate Arcanite Converter."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Delicate Arcanite Converter. Forever Use: Delicate Arcanite Converter · Use: Learning |
| Schematic: Dented Goggles Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (200) Use: Learning Use: Dented Goggles Sell Price: 10s
"Teaches you how to craft Dented Goggles."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (200) · Use: Learning · Use: Dented Goggles |
| Schematic: Dimensional Transporter: Mt. Hyjal Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Dimensional Transporter - Mt. Hyjal Sell Price: 2g 50s
"Teaches you how to make Dimensional Transporter: Mt. Hyjal."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Dimensional Transporter - Mt. Hyjal |
| Schematic: Discombobulator Ray Item Level 32 Engineering Requires Engineering (160) Use: Discombobulator Ray Use: Learning Sell Price: 4s 50c
"Teaches you how to make a Discombobulator Ray."
Forever tooltip | same text | - |
| Schematic: Emergency Field Cloak Item Level 40 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: Emergency Field Cloak Sell Price: 11s 25c
"Teaches you how to make Emergency Field Cloak."
Forever tooltip | added | Forever Engineering · Requires Engineering (225) · Use: Learning · Use: Emergency Field Cloak |
| Schematic: Enormous Tranquilizer Dart Item Level 1 Engineering Requires Level 1 Requires Engineering (250) Use: Learning Use: Spell 1253005 Sell Price: 18s 75c
"Teaches you how to craft Enormous Tranquilizer Dart."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (250) · Use: Learning · Use: Spell 1253005 |
| Schematic: EZ and SAF Field Transporter: Mt. Hyjal Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: EZ and SAF Field Transporter: Mt. Hyjal Sell Price: 60s
"Teaches you how to make EZ and SAF Field Transporter: Mt. Hyjal."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: EZ and SAF Field Transporter: Mt. Hyjal |
| Schematic: EZ-Thro Bronze Mortar Item Level 38 Engineering Requires Engineering (190) Use: Learning Use: EZ-Thro Bronze Mortar Sell Price: 6s
"Teaches you how to make EZ-Thro Bronze Mortar."
Forever tooltip | added | Forever Engineering · Requires Engineering (190) · Use: Learning · Use: EZ-Thro Bronze Mortar |
| Schematic: EZ-Thro Copper Bomb XL Item Level 26 Engineering Requires Engineering (130) Use: Learning Use: EZ-Thro Copper Bomb XL Sell Price: 6s 50c
"Teaches you how to make EZ-Thro Copper Bomb XL."
Forever tooltip | added | Forever Engineering · Requires Engineering (130) · Use: Learning · Use: EZ-Thro Copper Bomb XL |
| Schematic: EZ-Thro Dark Bomb Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: EZ-Thro Dark Bomb Sell Price: 60s
"Teaches you how to make EZ-Thro Dark Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: EZ-Thro Dark Bomb |
| Schematic: EZ-Thro Dynamite Item Level 20 Engineering Requires Engineering (100) Use: EZ-Thro Dynamite Use: Learning Sell Price: 2s
"Teaches you how to make EZ-Thro Dynamite."
Forever tooltip | same text | - |
| Schematic: EZ-Thro Dynamite II Item Level 40 Binds when picked up Engineering Requires Engineering (200) Use: EZ-Thro Dynamite II Use: Learning Sell Price: 12s 50c
"Teaches you how to make EZ-Thro Dynamite II."
Forever tooltip | changed | Classic Era Use: Teaches you how to make EZ-Thro Dynamite II. Forever Use: EZ-Thro Dynamite II · Use: Learning |
| Schematic: EZ-Thro Field Transporter: Gadgetzan Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: EZ-Thro Field Transporter: Gadgetzan Sell Price: 60s
"Teaches you how to make EZ-Thro Field Transporter: Gadgetzan."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: EZ-Thro Field Transporter: Gadgetzan |
| Schematic: EZ-Thro Fireproof Fuse Item Level 38 Engineering Requires Engineering (190) Use: Learning Use: EZ-Thro Fireproof Fuse Sell Price: 9s 50c
"Teaches you how to make EZ-Thro Fireproof Fuse."
Forever tooltip | added | Forever Engineering · Requires Engineering (190) · Use: Learning · Use: EZ-Thro Fireproof Fuse |
| Schematic: EZ-Thro Grenade Item Level 40 Engineering Requires Engineering (200) Use: Learning Use: EZ-Thro Grenade Sell Price: 6s 75c
"Teaches you how to make EZ-Thro Grenade."
Forever tooltip | added | Forever Engineering · Requires Engineering (200) · Use: Learning · Use: EZ-Thro Grenade |
| Schematic: EZ-Thro Magnetic Displacer Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: EZ-Thro Magnetic Displacer Sell Price: 60s
"Teaches you how to make EZ-Thro Magnetic Displacer."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: EZ-Thro Magnetic Displacer |
| Schematic: EZ-Thro Mana Bomb Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: EZ-Thro Mana Bomb Sell Price: 60s
"Teaches you how to make EZ-Thro Mana Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: EZ-Thro Mana Bomb |
| Schematic: Ez-Thro Radiation Bomb Item Level 40 Binds when picked up Blacksmithing Requires Engineering (225) Use: Learning Use: Ez-Thro Radiation Bomb Sell Price: 12s 80c
"Teaches you how to make an Ez-Thro Radiation Bombs."
Forever tooltip | same text | - |
| Schematic: EZ-Thro Shell Item Level 57 Engineering Requires Engineering (285) Use: Learning Use: EZ-Thro Shell Sell Price: 50s
"Teaches you how to make EZ-Thro Shell."
Forever tooltip | added | Forever Engineering · Requires Engineering (285) · Use: Learning · Use: EZ-Thro Shell |
| Schematic: EZ-Thro Thorium Grenade Item Level 57 Engineering Requires Engineering (285) Use: Learning Use: EZ-Thro Thorium Grenade Sell Price: 50s
"Teaches you how to make EZ-Thro Thorium Grenade."
Forever tooltip | added | Forever Engineering · Requires Engineering (285) · Use: Learning · Use: EZ-Thro Thorium Grenade |
| Schematic: EZ-Thro Tru-Trigger Item Level 48 Engineering Requires Engineering (240) Use: Learning Use: EZ-Thro Tru-Trigger Sell Price: 9s 50c
"Teaches you how to make EZ-Thro Tru-Trigger."
Forever tooltip | added | Forever Engineering · Requires Engineering (240) · Use: Learning · Use: EZ-Thro Tru-Trigger |
| Schematic: EZ-Thro Wrap Item Level 20 Engineering Requires Engineering (100) Use: Learning Use: EZ-Thro Wrap Sell Price: 5s
"Teaches you how to make EZ-Thro Wrap."
Forever tooltip | added | Forever Engineering · Requires Engineering (100) · Use: Learning · Use: EZ-Thro Wrap |
| Schematic: Field Repair Bot 74A Item Level 60 Engineering Requires Engineering (300) Use: Field Repair Bot 74A Use: Learning Sell Price: 2g 50s
"Teaches you how to make a Field Repair Bot 74A that will repair any player's equipment for the normal cost."
Forever tooltip | same text | - |
| Schematic: Firework Launcher Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Firework Launcher Use: Learning Sell Price: 8s 75c
"Teaches you how to make a Firework Launcher."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Firework Launcher. Forever Use: Firework Launcher · Use: Learning |
| Schematic: Flame Deflector Item Level 25 Engineering Requires Engineering (125) Use: Flame Deflector Use: Learning Sell Price: 2s 75c
"Teaches you how to make a Flame Deflector."
Forever tooltip | same text | - |
| Schematic: Flash Bomb Item Level 37 Engineering Requires Engineering (185) Use: Flash Bomb Use: Learning Sell Price: 5s
"Teaches you how to make a Flash Bomb."
Forever tooltip | same text | - |
| Schematic: Flawless Arcanite Rifle Item Level 61 Engineering Requires Engineering (300) Use: Flawless Arcanite Rifle Use: Learning Sell Price: 60s
"Teaches you how to make a Flawless Arcanite Rifle."
Forever tooltip | same text | - |
| Schematic: Floppy Goggles Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (200) Use: Learning Use: Floppy Goggles Sell Price: 10s
"Teaches you how to craft Floppy Goggles."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (200) · Use: Learning · Use: Floppy Goggles |
| Schematic: Force Reactive Disk Item Level 65 Binds when picked up Engineering Requires Engineering (300) Use: Force Reactive Disk Use: Learning Sell Price: 3g
"Teaches you how to make a Force Reactive Disk."
Forever tooltip | same text | - |
| Schematic: G.R.R.-Nade Item Level 1 Engineering Requires Level 1 Requires Engineering (250) Use: Learning Use: Spell 1253006 Sell Price: 18s 75c
"Teaches you how to craft G.R.R.-Nade."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (250) · Use: Learning · Use: Spell 1253006 |
| Schematic: Gizmo Girdle Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (175) Use: Learning Use: Gizmo Girdle Sell Price: 8s 75c
"Teaches you how to craft Gizmo Girdle."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (175) · Use: Learning · Use: Gizmo Girdle |
| Schematic: Gnomish Alarm-O-Bot Item Level 53 Engineering Requires Engineering (265) Use: Alarm-O-Bot Use: Learning Sell Price: 40s
"Teaches you how to make an Alarm-O-Bot."
Forever tooltip | same text | - |
| Schematic: Gnomish Army Knife Item Level 50 Binds when picked up Engineering Requires Engineering (250) Use: Learning Use: Gnomish Army Knife Sell Price: 12s 50c
"Teaches you how to make Gnomish Army Knife."
Forever tooltip | added | Forever Engineering · Requires Engineering (250) · Use: Learning · Use: Gnomish Army Knife |
| Schematic: Gnomish Cloaking Device Item Level 40 Binds when picked up Engineering Requires Engineering (200) Use: Gnomish Cloaking Device Use: Learning Sell Price: 6s
"Teaches you how to make a Gnomish Cloaking Device."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Gnomish Cloaking Device. Forever Use: Gnomish Cloaking Device · Use: Learning |
| Schematic: Gnomish Poultryizer Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Gnomish Poultryizer Sell Price: 15s
"Teaches you how to make Gnomish Poultryizer."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Gnomish Poultryizer |
| Schematic: Gnomish Universal Remote Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Gnomish Universal Remote Use: Learning Sell Price: 3s
"Teaches you how to make a Gnomish Universal Remote."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Gnomish Universal Remote. Forever Use: Gnomish Universal Remote · Use: Learning |
| Schematic: Gnomish Weather Machine Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Gnomish Weather Machine Sell Price: 15s
"Teaches you how to make Gnomish Weather Machine."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Gnomish Weather Machine |
| Schematic: Goblin Jumper Cables Item Level 33 Binds when picked up Engineering Requires Engineering (165) Use: Goblin Jumper Cables Use: Learning Sell Price: 5s
"Teaches you how to make Goblin Jumper Cables."
Forever tooltip | changed | Classic Era Use: Teaches you how to make Goblin Jumper Cables. Forever Use: Goblin Jumper Cables · Use: Learning |
| Schematic: Goblin Jumper Cables XL Item Level 53 Engineering Requires Engineering (265) Use: Goblin Jumper Cables XL Use: Learning Sell Price: 40s
"Teaches you how to make a Goblin Jumper Cable XL."
Forever tooltip | same text | - |
| Schematic: Goblin Land Mine Item Level 39 Engineering Requires Engineering (195) Use: Build a Goblin Land Mine. Use: Learning Sell Price: 6s
"Teaches you how to make a Goblin Land Mine."
Forever tooltip | same text | - |
| Schematic: Goblin Mining Helmet Item Level 38 Binds when picked up Engineering Requires Engineering (205) Use: Goblin Mining Helmet Use: Learning
"Teaches you how to craft Goblin Mining Helmet."
Forever tooltip | changed | Classic Era Use: Goblin Mining Helmet Forever Use: Goblin Mining Helmet · Use: Learning |
| Schematic: Goblin Rocket Boots Item Level 26 Engineering Requires Engineering (130) Use: Goblin Rocket Boots Use: Learning Sell Price: 3s
"Teaches you how to make Goblin Rocket Boots."
Forever tooltip | same text | - |
| Schematic: Green Firework Item Level 30 Binds when picked up Engineering Requires Engineering (150) Use: Green Firework Use: Learning Sell Price: 4s 50c
"Teaches you how to make a Green Firework."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Green Firework. Forever Use: Green Firework · Use: Learning |
| Schematic: Green Rocket Cluster Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Green Rocket Cluster Use: Learning Sell Price: 8s 75c
"Teaches you how to make a Green Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Green Rocket Cluster. Forever Use: Green Rocket Cluster · Use: Learning |
| Schematic: Gyrofreeze Ice Reflector Item Level 52 Engineering Requires Engineering (260) Use: Gyrofreeze Ice Reflector Use: Learning Sell Price: 30s
"Teaches you how to make a Gyrofreeze Ice Reflector."
Forever tooltip | same text | - |
| Schematic: Harvester Override Signalcaster Item Level 15 Binds when picked up Engineering Requires Engineering (65) Use: Learning Use: Harvester Override Signalcaster Sell Price: 3s
"Teaches you how to make a Harvester Override Signalcaster."
Forever tooltip | added | Forever Engineering · Requires Engineering (65) · Use: Learning · Use: Harvester Override Signalcaster |
| Schematic: High-Yield Radiation Bomb Item Level 40 Binds when picked up Blacksmithing Requires Engineering (225) Use: Learning Use: High-Yield Radiation Bomb Sell Price: 12s 80c
"Teaches you how to make a bundle of High-Yield Radiation Bombs."
Forever tooltip | same text | - |
| Schematic: Hoof-Shaped Foot Pedal Item Level 1 Binds when picked up Engineering Requires Engineering (140) Use: Learning Use: Hoof-Shaped Foot Pedal Sell Price: 6s
"Teaches you how to craft Hoof-Shaped Foot Pedal."
Forever tooltip | added | Forever Engineering · Requires Engineering (140) · Use: Learning · Use: Hoof-Shaped Foot Pedal |
| Schematic: Hyper Deluxe Sniper Rifle Mk XVII Item Level 1 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Hyper Deluxe Sniper Rifle Mk XVII Sell Price: 12g 50s
"Teaches you how to craft Hyper Deluxe Sniper Rifle Mk XVII."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Hyper Deluxe Sniper Rifle Mk XVII |
| Schematic: Hyper-Radiant Flame Reflector Item Level 58 Engineering Requires Engineering (290) Use: Hyper-Radiant Flame Reflector Use: Learning Sell Price: 50s
"Teaches you how to make a Hyper-Radiant Flame Reflector."
Forever tooltip | same text | - |
| Schematic: Hyperconductive Goldwrap Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: Hyperconductive Goldwap Sell Price: 15s
"Teaches you how to make a Hyperconductive Goldwap"
Forever tooltip | same text | - |
| Schematic: Ice Deflector Item Level 31 Binds when picked up Engineering Requires Engineering (155) Use: Ice Deflector Use: Learning Sell Price: 4s 50c
"Teaches you how to make an Ice Deflector."
Forever tooltip | changed | Classic Era Use: Teaches you how to make an Ice Deflector. Forever Use: Ice Deflector · Use: Learning |
| Schematic: Large Blue Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Large Blue Rocket Use: Learning Sell Price: 2s 75c
"Teaches you how to make a Large Blue Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Blue Rocket. Forever Use: Large Blue Rocket · Use: Learning |
| Schematic: Large Blue Rocket Cluster Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Large Blue Rocket Cluster Use: Learning Sell Price: 40s
"Teaches you how to make a Large Blue Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Blue Rocket Cluster. Forever Use: Large Blue Rocket Cluster · Use: Learning |
| Schematic: Large Green Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Large Green Rocket Use: Learning Sell Price: 2s 75c
"Teaches you how to make a Large Green Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Green Rocket. Forever Use: Large Green Rocket · Use: Learning |
| Schematic: Large Green Rocket Cluster Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Large Green Rocket Cluster Use: Learning Sell Price: 40s
"Teaches you how to make a Large Green Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Green Rocket Cluster. Forever Use: Large Green Rocket Cluster · Use: Learning |
| Schematic: Large Purple Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Learning Use: Large Purple Rocket Sell Price: 2s 75c
"Teaches you how to make a Large Purple Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (175) · Use: Learning · Use: Large Purple Rocket |
| Schematic: Large Purple Rocket Cluster Item Level 35 Binds when picked up Engineering Requires Engineering (275) Use: Learning Use: Large Purple Rocket Cluster Sell Price: 2s 75c
"Teaches you how to make a Large Purple Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: Large Purple Rocket Cluster |
| Schematic: Large Red Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Large Red Rocket Use: Learning Sell Price: 2s 75c
"Teaches you how to make a Large Red Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Red Rocket. Forever Use: Large Red Rocket · Use: Learning |
| Schematic: Large Red Rocket Cluster Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Large Red Rocket Cluster Use: Learning Sell Price: 40s
"Teaches you how to make a Large Red Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Large Red Rocket Cluster. Forever Use: Large Red Rocket Cluster · Use: Learning |
| Schematic: Large Seaforium Charge Item Level 40 Engineering Requires Engineering (200) Use: Large Seaforium Charge Use: Learning Sell Price: 6s 75c
"Teaches you how to make a Large Seaforium Charge."
Forever tooltip | same text | - |
| Schematic: Large White Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Learning Use: Large White Rocket Sell Price: 2s 75c
"Teaches you how to make a Large White Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (175) · Use: Learning · Use: Large White Rocket |
| Schematic: Large White Rocket Cluster Item Level 35 Binds when picked up Engineering Requires Engineering (275) Use: Learning Use: Large White Rocket Cluster Sell Price: 2s 75c
"Teaches you how to make a Large White Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: Large White Rocket Cluster |
| Schematic: Large Yellow Rocket Item Level 35 Binds when picked up Engineering Requires Engineering (175) Use: Learning Use: Large Yellow Rocket Sell Price: 2s 75c
"Teaches you how to make a Large Yellow Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (175) · Use: Learning · Use: Large Yellow Rocket |
| Schematic: Large Yellow Rocket Cluster Item Level 35 Binds when picked up Engineering Requires Engineering (275) Use: Learning Use: Large Yellow Rocket Cluster Sell Price: 2s 75c
"Teaches you how to make a Large Yellow Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: Large Yellow Rocket Cluster |
| Schematic: Lifelike Mechanical Toad Item Level 53 Engineering Requires Engineering (265) Use: Lifelike Mechanical Toad Use: Learning Sell Price: 40s
"Teaches you how to make a Lifelike Mechanical Toad."
Forever tooltip | same text | - |
| Schematic: Lil' Smoky Item Level 40 Binds when picked up Engineering Requires Engineering (205) Use: Lil' Smoky Use: Learning Sell Price: 6s 75c
"Teaches you how to make your own Lil' Smoky robot."
Forever tooltip | same text | - |
| Schematic: Loot-A-Rang Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Learning Use: Loot-A-Rang Sell Price: 13s 75c
"Teaches you how to make Loot-A-Rang."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: Loot-A-Rang |
| Schematic: Lovingly Crafted Boomstick Item Level 24 Binds when picked up Engineering Requires Engineering (120) Use: Lovingly Crafted Boomstick Use: Learning Sell Price: 2s 50c
"Teaches you how to make a Lovingly Crafted Boomstick."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Lovingly Crafted Boomstick. Forever Use: Lovingly Crafted Boomstick · Use: Learning |
| Schematic: Major Recombobulator Item Level 55 Engineering Requires Engineering (275) Use: Major Recombobulator Use: Learning Sell Price: 40s
"Teaches you how to make a Major Recombobulator."
Forever tooltip | same text | - |
| Schematic: Master Engineer's Goggles Item Level 58 Engineering Requires Engineering (290) Use: Master Engineer's Goggles Use: Learning Sell Price: 50s
"Teaches you how to make Master Engineer's Goggles."
Forever tooltip | same text | - |
| Schematic: Masterwork Target Dummy Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Masterwork Target Dummy Use: Learning Sell Price: 40s
"Teaches you how to make a Masterwork Target Dummy."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Masterwork Target Dummy. Forever Use: Masterwork Target Dummy · Use: Learning |
| Schematic: Mechanical Dragonling Item Level 40 Engineering Requires Engineering (200) Use: Mechanical Dragonling Use: Learning Sell Price: 25s
"Teaches you how to make a Mechanical Dragonling."
Forever tooltip | same text | - |
| Schematic: Mechanical Squirrel Item Level 15 Engineering Requires Engineering (75) Use: Mechanical Squirrel Use: Learning Sell Price: 1s 62c
"Teaches you how to make a Mechanical Squirrel."
Forever tooltip | same text | - |
| Schematic: Minor Recombobulator Item Level 28 Engineering Requires Engineering (140) Use: Minor Recombobulator Use: Learning Sell Price: 3s 75c
"Teaches you how to make a Minor Recombobulator."
Forever tooltip | same text | - |
| Schematic: Mithril Heavy-bore Rifle Item Level 44 Engineering Requires Engineering (220) Use: Mithril Heavy-bore Rifle Use: Learning Sell Price: 8s 25c
"Teaches you how to make a Mithril Heavy-bore Rifle."
Forever tooltip | same text | - |
| Schematic: Mithril Mechanical Dragonling Item Level 50 Engineering Requires Engineering (250) Use: Mithril Mechanical Dragonling Use: Learning Sell Price: 10s
"Teaches you how to make a Mithril Mechanical Dragonling."
Forever tooltip | same text | - |
| Schematic: Moonsight Rifle Item Level 29 Engineering Requires Engineering (145) Use: Moonsight Rifle Use: Learning Sell Price: 3s 75c
"Teaches you how to make a Moonsight Rifle."
Forever tooltip | same text | - |
| Schematic: No Slip SAF-T Padding Item Level 29 Engineering Requires Engineering (145) Use: Learning Use: No Slip SAF-T Padding Sell Price: 7s 25c
"Teaches you how to make No Slip SAF-T Padding."
Forever tooltip | added | Forever Engineering · Requires Engineering (145) · Use: Learning · Use: No Slip SAF-T Padding |
| Schematic: Parachute Cloak Item Level 45 Engineering Requires Engineering (225) Use: Parachute Cloak Use: Learning Sell Price: 8s 75c
"Teaches you how to make a Parachute Cloak."
Forever tooltip | same text | - |
| Schematic: Pet Bombling Item Level 41 Binds when picked up Engineering Requires Engineering (205) Use: Pet Bombling Use: Learning Sell Price: 6s 75c
"Teaches you how to make a Pet Bombling."
Forever tooltip | same text | - |
| Schematic: Polished Truesilver Gears Item Level 40 Binds when picked up Blacksmithing Requires Engineering (200) Use: Learning Use: Polished Truesilver Gears Sell Price: 12s 80c
"Teaches you how to make a set of Polished Truesilver Gears."
Forever tooltip | same text | - |
| Schematic: Portable Bronze Mortar Item Level 33 Engineering Requires Engineering (165) Use: Portable Bronze Mortar Use: Learning Sell Price: 4s 62c
"Teaches you how to make a Portable Bronze Mortar."
Forever tooltip | same text | - |
| Schematic: Powerful Seaforium Charge Item Level 55 Engineering Requires Engineering (275) Use: Powerful Seaforium Charge Use: Learning Sell Price: 40s
"Teaches you how to make a Powerful Seaforium Charge."
Forever tooltip | same text | - |
| Schematic: Purple Rocket Cluster Item Level 25 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: Purple Rocket Cluster Sell Price: 1s 75c
"Teaches you how to make a Purple Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (225) · Use: Learning · Use: Purple Rocket Cluster |
| Schematic: Red Firework Item Level 30 Engineering Requires Engineering (150) Use: Red Firework Use: Learning Sell Price: 4s 50c
"Teaches you how to make a Red Firework."
Forever tooltip | same text | - |
| Schematic: Red Rocket Cluster Item Level 45 Binds when picked up Engineering Requires Engineering (225) Use: Red Rocket Cluster Use: Learning Sell Price: 8s 75c
"Teaches you how to make a Red Rocket Cluster."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Red Rocket Cluster. Forever Use: Red Rocket Cluster · Use: Learning |
| Schematic: SAF-T Bell Item Level 35 Engineering Requires Engineering (175) Use: Learning Use: SAF-T Bell Sell Price: 8s 75c
"Teaches you how to make SAF-T Bell."
Forever tooltip | added | Forever Engineering · Requires Engineering (175) · Use: Learning · Use: SAF-T Bell |
| Schematic: SAF-T Bomb Item Level 43 Engineering Requires Engineering (215) Use: Learning Use: SAF-T Bomb Sell Price: 8s
"Teaches you how to make SAF-T Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (215) · Use: Learning · Use: SAF-T Bomb |
| Schematic: SAF-T Bronze Bomb Item Level 29 Engineering Requires Engineering (145) Use: Learning Use: SAF-T Bronze Bomb Sell Price: 3s 75c
"Teaches you how to make a SAF-T Bronze Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (145) · Use: Learning · Use: SAF-T Bronze Bomb |
| Schematic: SAF-T Casing Item Level 43 Engineering Requires Engineering (215) Use: Learning Use: SAF-T Casing Sell Price: 8s
"Teaches you how to make SAF-T Casing."
Forever tooltip | added | Forever Engineering · Requires Engineering (215) · Use: Learning · Use: SAF-T Casing |
| Schematic: SAF-T Clever Dynamite Item Level 50 Engineering Requires Engineering (275) Use: Learning Use: SAF-T Clever Dynamite Sell Price: 40s
"Teaches you how to make SAF-T Clever Dynamite."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: SAF-T Clever Dynamite |
| Schematic: SAF-T Copper Bomb Item Level 11 Engineering Requires Engineering (55) Use: Learning Use: SAF-T Copper Bomb Sell Price: 2s 75c
"Teaches you how to make a SAF-T Copper Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (55) · Use: Learning · Use: SAF-T Copper Bomb |
| Schematic: SAF-T Disposable Parachute Item Level 50 Binds when picked up Engineering Requires Engineering (250) Use: Learning Use: SAF-T Disposable Parachute Sell Price: 12s 50c
"Teaches you how to make SAF-T Disposable Parachute."
Forever tooltip | added | Forever Engineering · Requires Engineering (250) · Use: Learning · Use: SAF-T Disposable Parachute |
| Schematic: SAF-T Dynamite Item Level 5 Engineering Requires Engineering (25) Use: Learning Use: SAF-T Dynamite Sell Price: 1s 25c
"Teaches you how to make SAF-T Dynamite."
Forever tooltip | added | Forever Engineering · Requires Engineering (25) · Use: Learning · Use: SAF-T Dynamite |
| Schematic: SAF-T Emergency Ripper: Everlook Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: SAF-T Emergency Ripper: Everlook Sell Price: 60s
"Teaches you how to make SAF-T Emergency Ripper: Everlook."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: SAF-T Emergency Ripper: Everlook |
| Schematic: SAF-T Jumbo Dynamite Item Level 30 Engineering Requires Engineering (150) Use: Learning Use: SAF-T Jumbo Dynamite Sell Price: 4s 50c
"Teaches you how to make SAF-T Jumbo Dynamite."
Forever tooltip | added | Forever Engineering · Requires Engineering (150) · Use: Learning · Use: SAF-T Jumbo Dynamite |
| Schematic: SAF-T Nitro Boosts Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: SAF-T Nitro Boosts Sell Price: 60s
"Teaches you how to make SAF-T Nitro Boosts."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: SAF-T Nitro Boosts |
| Schematic: SAF-T Tabs Item Level 5 Engineering Requires Engineering (25) Use: Learning Use: SAF-T Tabs Sell Price: 1s 25c
"Teaches you how to make SAF-T Tabs."
Forever tooltip | added | Forever Engineering · Requires Engineering (25) · Use: Learning · Use: SAF-T Tabs |
| Schematic: SAF-T Teleport Item Level 60 Engineering Requires Engineering (300) Use: Learning Use: SAF-T Teleport Sell Price: 60s
"Teaches you how to make SAF-T Teleport."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: SAF-T Teleport |
| Schematic: SAF-T Tube Item Level 55 Engineering Requires Engineering (275) Use: Learning Use: SAF-T Tube Sell Price: 40s
"Teaches you how to make SAF-T Tube."
Forever tooltip | added | Forever Engineering · Requires Engineering (275) · Use: Learning · Use: SAF-T Tube |
| Schematic: SAF-T Ultra Precision Scope Item Level 1 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: SAF-T Ultra Precision Scope Sell Price: 12g 50s
"Teaches you how to craft SAF-T Ultra Precision Scope."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: SAF-T Ultra Precision Scope |
| Schematic: Satchel of Bronze Bombs Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (165) Use: Learning Use: Satchel of Bronze Bombs Sell Price: 10s
"Teaches you how to craft Satchel of Bronze Bombs."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (165) · Use: Learning · Use: Satchel of Bronze Bombs |
| Schematic: Satchel of Copper Bombs Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (85) Use: Learning Use: Satchel of Copper Bombs Sell Price: 10s
"Teaches you how to craft Satchel of Copper Bombs."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (85) · Use: Learning · Use: Satchel of Copper Bombs |
| Schematic: Satchel of Dark Iron Bombs Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (285) Use: Learning Use: Satchel of Dark Iron Bombs Sell Price: 10s
"Teaches you how to craft Satchel of Dark Iron Bombs."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (285) · Use: Learning · Use: Satchel of Dark Iron Bombs |
| Schematic: Satchel of Iron Bombs Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (230) Use: Learning Use: Satchel of Iron Bombs Sell Price: 10s
"Teaches you how to craft Satchel of Iron Bombs."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (230) · Use: Learning · Use: Satchel of Iron Bombs |
| Schematic: Serrated Strap Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (175) Use: Learning Use: Serrated Strap Sell Price: 12s 50c
"Teaches you how to craft Serrated Strap."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (175) · Use: Learning · Use: Serrated Strap |
| Schematic: Shadow Goggles Item Level 24 Engineering Requires Engineering (120) Use: Shadow Goggles Use: Learning Sell Price: 2s 50c
"Teaches you how to make Shadow Goggles."
Forever tooltip | same text | - |
| Schematic: Shafety Sheep Item Level 35 Engineering Requires Engineering (175) Use: Learning Use: Shafety Sheep Sell Price: 5s
"Teaches you how to make Shafety Sheep."
Forever tooltip | added | Forever Engineering · Requires Engineering (175) · Use: Learning · Use: Shafety Sheep |
| Schematic: Shredder Autosalvage Unit Item Level 25 Engineering Requires Engineering (135) Use: Learning Use: Shredder Autosalvage Unit Sell Price: 30s
"Teaches you how to craft Shredder Autosalvage Unit."
Forever tooltip | changed | text changed |
| Schematic: Sludge Suppressor Item Level 1 Engineering Requires Level 1 Requires Engineering (250) Use: Learning Use: Spell 1253004 Sell Price: 18s 75c
"Teaches you how to craft Sludge Suppressor."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (250) · Use: Learning · Use: Spell 1253004 |
| Schematic: Small Blue Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Small Blue Rocket Use: Learning Sell Price: 1s 75c
"Teaches you how to make a Small Blue Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Small Blue Rocket. Forever Use: Small Blue Rocket · Use: Learning |
| Schematic: Small Green Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Small Green Rocket Use: Learning Sell Price: 1s 75c
"Teaches you how to make a Small Green Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Small Green Rocket. Forever Use: Small Green Rocket · Use: Learning |
| Schematic: Small Purple Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Learning Use: Small Purple Rocket Sell Price: 1s 75c
"Teaches you how to make a Small Purple Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (125) · Use: Learning · Use: Small Purple Rocket |
| Schematic: Small Red Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Small Red Rocket Use: Learning Sell Price: 1s 75c
"Teaches you how to make a Small Red Rocket."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Small Red Rocket. Forever Use: Small Red Rocket · Use: Learning |
| Schematic: Small Seaforium Charge Item Level 20 Engineering Requires Engineering (100) Use: A Small Seaforium charge which is enough to blast open some doors. Use: Learning Sell Price: 2s
"Teaches you how to make a Small Seaforium Charge."
Forever tooltip | same text | - |
| Schematic: Small White Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Learning Use: Small White Rocket Sell Price: 1s 75c
"Teaches you how to make a Small White Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (125) · Use: Learning · Use: Small White Rocket |
| Schematic: Small Yellow Rocket Item Level 25 Binds when picked up Engineering Requires Engineering (125) Use: Learning Use: Small Yellow Rocket Sell Price: 1s 75c
"Teaches you how to make a Small Yellow Rocket."
Forever tooltip | added | Forever Engineering · Requires Engineering (125) · Use: Learning · Use: Small Yellow Rocket |
| Schematic: Snake Burst Firework Item Level 50 Binds when picked up Engineering Requires Engineering (250) Use: Snake Burst Firework Use: Learning Sell Price: 12s 50c
"Teaches you how to make a Snake Burst Firework."
Forever tooltip | same text | - |
| Schematic: Sniper Scope Item Level 48 Engineering Requires Engineering (240) Use: Sniper Scope Use: Learning Sell Price: 9s 50c
"Teaches you how to make a Sniper Scope."
Forever tooltip | same text | - |
| Schematic: Snowmaster 9000 Item Level 38 Engineering Requires Engineering (190) Use: Snowmaster 9000 Use: Learning Sell Price: 6s
"Teaches you how to make a Snowmaster 9000."
Forever tooltip | same text | - |
| Schematic: Soul Vessel Item Level 41 Binds when picked up Engineering Requires Engineering (205) Use: Learning Use: Soul Vessel Sell Price: 6s 75c
"Teaches you how to make a Soul Vessel."
Forever tooltip | same text | - |
| Schematic: Spellpower Goggles Xtreme Item Level 45 Engineering Requires Engineering (225) Use: Spellpower Goggles Xtreme Use: Learning Sell Price: 8s 75c
"Teaches you how to make Spellpower Goggles Xtreme."
Forever tooltip | same text | - |
| Schematic: Spellpower Goggles Xtreme Plus Item Level 54 Engineering Requires Engineering (270) Use: Spellpower Goggles Xtreme Plus Use: Learning Sell Price: 40s
"Teaches you how to make a Spellpower Goggles Xtreme Plus."
Forever tooltip | same text | - |
| Schematic: Stealthman 52 Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Stealthman 52 Sell Price: 15s
"Teaches you how to make Stealthman 52."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Stealthman 52 |
| Schematic: Steam Tonk Controller Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Steam Tonk Controller Use: Learning Sell Price: 20s
"Teaches you how to make a Steam Tonk Controller."
Forever tooltip | same text | - |
| Schematic: Stuckbutton Goggles Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (200) Use: Learning Use: Stuckbutton Goggles Sell Price: 10s
"Teaches you how to craft Stuckbutton Goggles."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (200) · Use: Learning · Use: Stuckbutton Goggles |
| Schematic: Swiftfeather Arrow Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (300) Use: Learning Use: Swiftfeather Arrow Flag Tracking Quest
"Teaches you how to craft Swiftfeather Arrows."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (300) · Use: Learning · Use: Swiftfeather Arrow · Flag Tracking Quest |
| Schematic: Swiftstrike Shot Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (300) Use: Learning Use: Swiftstrike Shot Flag Tracking Quest
"Teaches you how to craft Swiftstrike Shots."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (300) · Use: Learning · Use: Swiftstrike Shot · Flag Tracking Quest |
| Schematic: Thorium Grenade Item Level 52 Engineering Requires Engineering (260) Use: Thorium Grenade Use: Learning Sell Price: 30s
"Teaches you how to make a Thorium Grenade."
Forever tooltip | same text | - |
| Schematic: Thorium Rifle Item Level 52 Engineering Requires Engineering (260) Use: Thorium Rifle Use: Learning Sell Price: 30s
"Teaches you how to make a Thorium Rifle."
Forever tooltip | same text | - |
| Schematic: Thorium Shells Item Level 57 Engineering Requires Engineering (285) Use: Thorium Shells Use: Learning Sell Price: 50s
"Teaches you how to make Thorium Shells."
Forever tooltip | same text | - |
| Schematic: Thorium Tube Item Level 55 Binds when picked up Engineering Requires Engineering (275) Use: Thorium Tube Use: Learning Sell Price: 40s
"Teaches you how to make a Thorium Tube."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Thorium Tube. Forever Use: Thorium Tube · Use: Learning |
| Schematic: Thorium Widget Item Level 52 Engineering Requires Engineering (260) Use: Thorium Widget Use: Learning Sell Price: 30s
"Teaches you how to make a Thorium Widget."
Forever tooltip | same text | - |
| Schematic: Tru-Trigger Frag Bomb Item Level 48 Engineering Requires Engineering (240) Use: Learning Use: Tru-Trigger Frag Bomb Sell Price: 9s 50c
"Teaches you how to make Tru-Trigger Frag Bomb."
Forever tooltip | added | Forever Engineering · Requires Engineering (240) · Use: Learning · Use: Tru-Trigger Frag Bomb |
| Schematic: Truesilver Transformer Item Level 52 Binds when picked up Engineering Requires Engineering (260) Use: Truesilver Transformer Use: Learning Sell Price: 30s
"Teaches you how to make a Truesilver Transformer."
Forever tooltip | changed | Classic Era Use: Teaches you how to make a Truesilver Transformer. Forever Use: Truesilver Transformer · Use: Learning |
| Schematic: Ultra-Flash Shadow Reflector Item Level 60 Engineering Requires Engineering (300) Use: Ultra-Flash Shadow Reflector Use: Learning Sell Price: 60s
"Teaches you how to make a Ultra-Flash Shadow Reflector."
Forever tooltip | same text | - |
| Schematic: Ultralight Goblin Glider Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Ultralight Goblin Glider Sell Price: 15s
"Teaches you how to make an Ultralight Goblin Glider."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Ultralight Goblin Glider |
| Schematic: Ultrasafe Rechargeable Battery Item Level 60 Binds when picked up Engineering Requires Engineering (300) Use: Learning Use: Ultrasafe Rechargeable Battery Sell Price: 15s
"Teaches you how to make Ultrasafe Rechargeable Battery."
Forever tooltip | added | Forever Engineering · Requires Engineering (300) · Use: Learning · Use: Ultrasafe Rechargeable Battery |
| Schematic: Unsanctified Grenade Item Level 52 Engineering Requires Engineering (260) Use: Learning Use: Unsanctified Grenade Sell Price: 30s
"Teaches you how to make an Unsanctified Grenade."
Forever tooltip | added | Forever Engineering · Requires Engineering (260) · Use: Learning · Use: Unsanctified Grenade |
| Schematic: Voice Amplification Modulator Item Level 58 Engineering Requires Engineering (290) Use: Voice Amplification Modulator Use: Learning Sell Price: 50s
"Teaches you how to make a Voice Amplification Modulator."
Forever tooltip | same text | - |
| Schematic: Whimsical Waistwrap Item Level 1 Binds when picked up Engineering Requires Level 1 Requires Engineering (175) Use: Learning Use: Whimsical Waistwrap Sell Price: 8s 75c
"Teaches you how to craft Whimsical Waistwrap."
Forever tooltip | added | Forever Engineering · Requires Level 1 · Requires Engineering (175) · Use: Learning · Use: Whimsical Waistwrap |
| Schematic: Whirling Truesilver Gearwall Item Level 40 Binds when picked up Blacksmithing Requires Engineering (225) Use: Learning Use: Whirling Truesilver Gearwall Sell Price: 12s 80c
"Teaches you how to make a Whirling Truesilver Gearwall."
Forever tooltip | same text | - |
| Schematic: White Rocket Cluster Item Level 25 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: White Rocket Cluster Sell Price: 1s 75c
"Teaches you how to make a White Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (225) · Use: Learning · Use: White Rocket Cluster |
| Schematic: World Enlarger Item Level 52 Engineering Requires Engineering (260) Use: World Enlarger Use: Learning Sell Price: 30s
"Teaches you how to make a World Enlarger."
Forever tooltip | same text | - |
| Schematic: Yellow Rocket Cluster Item Level 25 Binds when picked up Engineering Requires Engineering (225) Use: Learning Use: Yellow Rocket Cluster Sell Price: 1s 75c
"Teaches you how to make a Yellow Rocket Cluster."
Forever tooltip | added | Forever Engineering · Requires Engineering (225) · Use: Learning · Use: Yellow Rocket Cluster |
| Scholarly Pendant Item Level 23 Binds when picked up Neck · Miscellaneous +3 Stamina +2 Spirit Forever tooltip | added | Forever Neck · Miscellaneous · +3 Stamina · +2 Spirit |
| Scorched Leather Pouch Item Level 5 Binds when picked up 6 Slot Bag Sell Price: 62c Forever tooltip | added | Forever 6 Slot Bag |
| Scorching Sash Item Level 44 Binds when picked up Waist · Cloth 33 Armor +9 Spirit +13 Fire Spell Damage Sell Price: 31s 19c Forever tooltip | changed | Classic Era Equip: Increases damage done by Fire spells and effects by up to 13. Forever +13 Fire Spell Damage |
| Scorn's Icy Choker Item Level 35 Binds when picked up Neck · Miscellaneous +6 Intellect +5 Stamina +7 Spell Power Requires Level 30 Sell Price: 34s 82c Forever tooltip | changed | Classic Era Equip: Increases damage and healing done by magical spells and effects by up to 7. Forever +7 Spell Power |
| Scorpid Scale Item Level 45 Leather Sell Price: 2s 50c Forever tooltip | reclassified | - |
| Scorpid Stinger Item Level 8 Cooking Sell Price: 8c Forever tooltip | reclassified | - |
| Scorpid Surprise Item Level 10 Food & Drink Requires Level 1 Use: Heals 294 damage over 21 sec, assuming you don't bite down on a poison sac. Sell Price: 10c Forever tooltip | buffed | Consumable
→
Food & Drink |
| Scout Ranger's Dagger Item Level 5 Binds when picked up One-Hand · Dagger 2 - 4 Damage · Speed 1.50 (2.0 damage per second) Sell Price: 24c Forever tooltip | added | Forever One-Hand · Dagger · 2 - 4 Damage · Speed 1.50 |
| Scout's Dagger Item Level 52 Binds when picked up One-Hand · Dagger 39 - 73 Damage · Speed 1.80 (31.1 damage per second) +6 Agility +6 Strength Sell Price: 3g 53s 15c Forever tooltip | added | Forever One-Hand · Dagger · 39 - 73 Damage · Speed 1.80 · +6 Agility · +6 Strength |
| Scout's Tabard Item Level 20 Binds when picked up Tabard · Miscellaneous Sell Price: 25s Forever tooltip | added | Forever Tabard · Miscellaneous |
| Scoutmaster's Eyepatch Item Level 43 Binds when picked up Head · Leather 95 Armor +10 Spirit +5 Hit Rating +12 Stamina Sell Price: 50s 6c Forever tooltip | added | Forever Head · Leather · 95 Armor · +10 Spirit · +5 Hit Rating · +12 Stamina |
| Scrapper's Salvage Item Level 60 Quest Item Quest
"Pick your part!"
Forever tooltip | added | Forever Quest |
| Scrawny Ursera Claw Item Level 1 Quest Item Quest
"The claw seems weaker and more brittle than it should be."
Forever tooltip | added | Forever Quest |
| Screecher Belt Item Level 27 Binds when picked up Waist · Leather 50 Armor +5 Intellect +3 Stamina +2 Spirit +12 Attack Power Sell Price: 8s 84c Forever tooltip | changed | Classic Era Equip: +12 Attack Power. Forever +12 Attack Power |
| Scribbled Directions to Sulfur Vents Item Level 1 Quest Item Other Requires Level 1
"A hastily scrawled list of locations for prospecting."
Forever tooltip | added | Forever Other · Requires Level 1 |
About these counts
Of the rows that read the same on the tooltip, 735 are unchanged on the tooltip: the client re-filed them between item classes, stack sizes, buy prices or its item level placeholder (0 or 1) (badged "reclassified"), 14 show the same tooltip on both sides, but the spell each item casts changed behind it in effect data no tooltip line prints (badged "same tooltip"), and 1,034 are recipes whose Use text is unchanged (badged "same text").
Not listed: 10,185 items from the compared build that the WoW Forever client still lists in its item table with no name, stats or tooltip. The client accounts for them without reading them, so they are neither changed nor removed. How withheld rows are read →
465 developer rows (names marked Deprecated, DNT, DND, NYI, (OLD), [PH], test, QATest, debug, zzOLD, "Monster - ", test gear such as "90 Epic Warrior Helm", the "Durability" test set or "Monster Weapon", "OLDMonster - ", "Copy of", QA, Nax PH, [TMP], glued Test, QA or OLD such as "TestBoots", "QAEnchant" or "OLDRecruit's Belt", Test and a digit such as "MHTest02", placeholder anywhere, a name that is just "Template Item" or "Unused", or a zone the client marks unused or as a placeholder, or places on its Development Land or test maps) also differ between the builds. They are Blizzard's own scaffolding, not game content, so they are not listed here or in search; each keeps a page.
1,197 more items that cannot be equipped changed only in how the client files them (their item class, stack size, buy price or item level placeholder of 0 or 1), so they are not listed here or in search; each keeps a page.
571 more new items that cannot be equipped have no tooltip text, effect or stats in the client, and no spell or profession recipe makes or uses them, so they are not listed here or in search; each keeps a page.