WoW Forever Mage Talents
Mage talents that differ between Classic Era and WoW Forever: 6 new, 39 changed, 0 removed, 1 with the same tooltip.
Of the changed, 2 nerfed and 3 buffed.
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Jump to: New (6) · Nerfs (2) · Buffs (3) · Reworked (34) · Internal (1)
New Mage talents in WoW Forever
| Name | State | Change |
|---|---|---|
| | added Arcane | Forever Blasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. |
| | added Arcane | Forever Launches a projectile of pure Arcane energy at the enemy target, causing 120 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. |
| | added Frost | Rank 1 Forever Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec. |
| | added Fire | Forever Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. |
| | added Frost | Forever Deals 28 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets. |
| | added Arcane | Rank 1 Forever Gives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. |
Mage nerfs in WoW Forever
| Name | State | Change |
|---|---|---|
| | nerfed Arcane | Rank 1 Classic Era Increases your armor by an amount equal to 50% of your Intellect. Forever Increases your Armor by an amount equal to 25% of your Intellect. 2 ranks (Classic had 1)moved from row 3 to row 2 |
| | nerfed Fire | Rank 1 Classic Era Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 15%. Forever Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%. 3 ranks (Classic had 2) |
Mage buffs in WoW Forever
| Name | State | Change |
|---|---|---|
| | buffed Arcane | Rank 1 Classic Era Allows 5% of your Mana regeneration to continue while casting. Forever Allows 17% of your Mana regeneration to continue while casting. now requires Arcane Concentration |
| | buffed Fire | Rank 1 Classic Era Gives your Fire spells a 2% chance to stun the target for 2 sec. Forever Gives your Fire spells a 3% chance to stun the target for 2 sec. 3 ranks (Classic had 5)moved from row 1 to row 2 |
| | buffed Frost | Rank 1 Classic Era Increases the critical strike chance of all your spells against frozen targets by 10%. Forever Increases the critical strike chance of all your spells against Frozen targets by 17%. 3 ranks (Classic had 5)no longer requires Improved Frost Nova |
Reworked Mage talents
| Name | State | Change |
|---|---|---|
| | changed Arcane | Rank 1 Classic Era Reduces the chance that the opponent can resist your Arcane spells by 2%. Forever Improves your chance to hit with Arcane spells by 1%. |
| | changed Arcane | Rank 1 Classic Era Increases the effect of your Amplify Magic and Dampen Magic spells by 25%. Forever Increases the range of your Arcane spells by 3 yards. renamed from Magic Attunement |
| | changed Arcane | Rank 1 Classic Era Increases the critical strike chance of your Arcane Explosion spell by an additional 2%. Forever Increases the critical strike chance of your Arcane spells by 2%. renamed from Improved Arcane Explosion |
| | changed Arcane | Rank 1 Classic Era Increases your spell damage and critical strike chance by 1%. Forever Increases the damage done by your spells by 1% and your critical strike chance by 1%. no longer requires Presence of Mind |
| | changed Arcane | Rank 1 Classic Era Increases your maximum Mana by 2%. Forever Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%. no longer requires Arcane Resilience |
| | changed Arcane | Classic Era When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec. Forever For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. no longer requires Arcane Instabilitynow requires Presence of Mind |
| | changed Arcane | Rank 1 Classic Era Decreases the mana lost per point of damage taken when Mana Shield is active by 10%. Forever Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. renamed from Improved Mana Shield |
| | changed Arcane | Rank 1 Classic Era Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%. Forever Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%. moved from row 1 to row 2 |
| | changed Frost | Rank 1 Classic Era Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%. Forever Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%. |
| | changed Fire | Classic Era A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, and dazing them for 6 sec. Forever A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 163 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. no longer requires Pyroblast |
| | changed Frost | Classic Era When activated, this spell finishes the cooldown on all of your Frost spells. Forever Finishes the remaining cooldown on all your other Frost spells. moved from row 3 to row 5 |
| | changed Fire | Classic Era When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells. Forever When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. |
| | changed Fire | Rank 4 Forever Increases the critical strike chance of your Fire spells by 8%. 5 ranks (Classic had 3) |
| | changed Frost | Rank 1 Classic Era Reduces the chance that the opponent can resist your Frost and Fire spells by 2%. Forever Improves your chance to hit with Frost and Fire spells by 1%. 5 ranks (Classic had 3) |
| | changed Fire | Rank 1 Classic Era Increases the damage done by your Fire spells by 2%. Forever Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify. 3 ranks (Classic had 5) |
| | changed Frost | Rank 1 Classic Era Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%. Forever Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%. moved from row 4 to row 3 |
| | changed Frost | Rank 1 Classic Era Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. Forever Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. |
| | changed Frost | Classic Era Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted. Forever Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. no longer requires Ice Blocknow requires Cold Snap |
| | changed Frost | Classic Era You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. Forever You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. moved from row 5 to row 4 |
| | changed Frost | Rank 1 Classic Era Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.5 sec. Forever Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec. |
| | changed Arcane | Rank 1 Classic Era Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles. Forever Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath. renamed from Improved Arcane Missiles |
| | changed Frost | Rank 1 Classic Era Increases the damage dealt by your Cone of Cold spell by 15%. Forever Increases the damage dealt by your Cone of Cold spell by 12%. |
| | changed Arcane | Rank 1 Classic Era Gives your Counterspell a 50% chance to silence the target for 4 sec. Forever Your Counterspell also Silences the target for 2 sec. |
| | changed Fire | Rank 1 Classic Era Reduces the cooldown of your Fire Blast spell by 0.5 sec. Forever Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards. 2 ranks (Classic had 3)moved from row 2 to row 1 |
| | changed Fire | Rank 1 Classic Era Reduces the casting time of your Fireball spell by 0.1 sec. Forever Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec. |
| | changed Frost | Rank 1 Classic Era Reduces the casting time of your Frostbolt spell by 0.1 sec. Forever Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec. |
| | changed Fire | Rank 2 Classic Era Your Scorch spells have a 66% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times. Forever Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. |
| | changed Fire | Rank 3 Forever Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. 3 ranks (Classic had 2)moved from row 3 to row 1renamed from Incinerate |
| | changed Arcane | Rank 1 Classic Era Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown. Forever Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec. 2 ranks (Classic had 5) |
| | changed Fire | Rank 1 Classic Era Your Fire and Frost spell criticals will refund 10% of their base mana cost. Forever Your Fire and Frost critical strikes will refund 10% of their base mana cost. |
| | changed Frost | Rank 1 Classic Era Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%. Forever Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%. |
| | changed Fire | Classic Era Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec. Forever Hurls an immense fiery boulder that causes 110 Fire damage and an additional 44 Fire damage over 12 sec. |
| | changed Arcane | Rank 1 Classic Era Increases your damage with Wands by 13%. Forever Increases your damage with Wands by 13%. moved from row 2 to row 1 |
| | changed Frost | Rank 1 Classic Era Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times. Forever Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times. |
Mage talents with the same tooltip
| Name | State | Change |
|---|---|---|
| | internal Frost | - |
Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value