WoW Forever talent calculator
Spells /Regeneration
Spell · 3 spells share this name

Regeneration

Regeneration #20555 (Troll racial), changed in WoW Forever, reads: "Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat." It is one of 3 different WoW Forever spells named Regeneration; the others are a Mage Arcane ability and one other effect. Each is a separate effect with its own tooltip; pick the one you mean to compare it with Classic Era.

Every WoW Forever spell named Regeneration

Questions about Regeneration

What is Regeneration in WoW Forever?

Regeneration #20555 (Troll racial), changed in WoW Forever, reads: "Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat." It is one of 3 different WoW Forever spells named Regeneration; the others are a Mage Arcane ability and one other effect. Each is a separate effect with its own tooltip; pick the one you mean to compare it with Classic Era.

What does each version of Regeneration do in WoW Forever?

Troll racial, Passive: Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat. Mage Arcane ability: Heals the target for an amount that scales with your level health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. Regeneration #456485: Heals the target for an amount that scales with your level health over and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value