Spells / Regeneration

Regeneration

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: description, durationIndex, effects.

The current record

Regeneration
Racial Passive · Physical school
Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

What changed

Field Classic Era Forever
description Health regeneration rate increased by $s1%. $s2% of total Health regeneration may continue during combat. Health regeneration rate increased by $s1%. In addition, $s2% of total Health regeneration will continue during combat.
durationIndex 21 0
effects [ { "amplitude": 0, "aura": 88, "auraPeriod": 0, "basePoints": 9, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 116, "auraPeriod": 0, "basePoints": 9, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 88, "auraPeriod": 0, "basePoints": 10, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 116, "auraPeriod": 0, "basePoints": 10, "chainTargets": 0, "effect": 6, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 3

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