WoW Forever talent calculator
Spells / Fatal Wound
Spell · Physical changed buffed how we call it

Fatal Wound

Other versions of Fatal Wound: all 8 versions · #10373 · #16411 · #18206 · #21140 · #467167 · #1300185 · #1305394

Fatal Wound was buffed in WoW Forever: range increased from 5 yd to 100 yd, not graded: Physical damage 324 to 540 in Classic Era, 448 in Forever (a 373 to 523 roll), tooltip now says "Delivers a fatal wound for 448 Physical damage." and adds "Deals 50% increased damage to targets below 25% health.", renamed from Wound. Now 100 yd range, instant cast. It is the Chance on hit effect of 2 Polearm items the client lists without their names or tooltips. Full tooltip comparison with Classic Era below.

Fatal Wound tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era Oct 27, 2026
Wound
Physical school
5 yd range · Instant
Requires level 40
Wounds the target for 324 to 540 damage.
Forever Oct 22, 2026
Changed: Fatal Wound
Physical school
Changed: 100 yd range · Instant
Changed: Delivers a fatal wound for 448 Physical damage. Deals 50% increased damage to targets below 25% health.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
baseLevel 40 0
description Wounds the target for $s1 damage. Delivers a fatal wound for $s1 Physical damage. Deals $s2% increased damage to targets below $s3% health.
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 323, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 217, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 448, "chainAmplitude": 1, "chainTargets": 0, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0.3333333 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 50, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 25, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 2, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]
name Wound Fatal Wound
rangeIndex 2 6
rangeMaxYards 5 100

Fatal Wound changes between Forever builds

See every changed record in the Oct 22, 2026 build →

Questions about Fatal Wound

Was Fatal Wound nerfed in WoW Forever?

No. Fatal Wound was buffed in WoW Forever compared with Classic Era: range increased from 5 yd to 100 yd, not graded: Physical damage 324 to 540 in Classic Era, 448 in Forever (a 373 to 523 roll), tooltip now says "Delivers a fatal wound for 448 Physical damage." and adds "Deals 50% increased damage to targets below 25% health.", renamed from Wound.

What changed for Fatal Wound in WoW Forever?

Range increased from 5 yd to 100 yd, not graded: Physical damage 324 to 540 in Classic Era, 448 in Forever (a 373 to 523 roll), tooltip now says "Delivers a fatal wound for 448 Physical damage." and adds "Deals 50% increased damage to targets below 25% health.", renamed from Wound. The Classic Era and WoW Forever tooltips are shown side by side on this page.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value