WoW Forever talent calculator
Spells / Fatal Wound
Spell · Physical changed buffed how we call it

Fatal Wound

Other versions of Fatal Wound: all 8 versions · #16411 · #16549 · #18206 · #21140 · #467167 · #1300185 · #1305394

Fatal Wound was buffed in WoW Forever: range increased from 5 yd to 100 yd, not graded: Physical damage 250 to 350 in Classic Era, 311 in Forever (a 259 to 363 roll), tooltip now says "Delivers a fatal wound for 311 Physical damage." and adds "Deals 50% increased damage to targets below 25% health." Now 100 yd range, instant cast. It is the Chance on hit effect of an Axe item the client lists without its name or tooltip. Full tooltip comparison with Classic Era below.

Fatal Wound tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era Oct 27, 2026
Fatal Wound
Physical school
5 yd range · Instant
Requires level 40
Delivers a fatal wound for 250 to 350 damage.
Forever Oct 22, 2026
Fatal Wound
Physical school
Changed: 100 yd range · Instant
Changed: Delivers a fatal wound for 311 Physical damage. Deals 50% increased damage to targets below 25% health.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
baseLevel 40 0
description Delivers a fatal wound for $s1 damage. Delivers a fatal wound for $s1 Physical damage. Deals $s2% increased damage to targets below $s3% health.
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 249, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 101, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 311, "chainAmplitude": 1, "chainTargets": 0, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0.3333333 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 50, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 25, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 2, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]
rangeIndex 2 6
rangeMaxYards 5 100

Fatal Wound changes between Forever builds

See every changed record in the Oct 22, 2026 build →

Questions about Fatal Wound

Was Fatal Wound nerfed in WoW Forever?

No. Fatal Wound was buffed in WoW Forever compared with Classic Era: range increased from 5 yd to 100 yd, not graded: Physical damage 250 to 350 in Classic Era, 311 in Forever (a 259 to 363 roll), tooltip now says "Delivers a fatal wound for 311 Physical damage." and adds "Deals 50% increased damage to targets below 25% health."

What changed for Fatal Wound in WoW Forever?

Range increased from 5 yd to 100 yd, not graded: Physical damage 250 to 350 in Classic Era, 311 in Forever (a 259 to 363 roll), tooltip now says "Delivers a fatal wound for 311 Physical damage." and adds "Deals 50% increased damage to targets below 25% health." The Classic Era and WoW Forever tooltips are shown side by side on this page.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value