Deep Wounds
Deep Wounds was changed in WoW Forever: rank 1 reworked: "Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec." Warrior Arms talent, 3 ranks. Full tooltip comparison with Classic Era below.
This talent has 3 ranks, one per point you can spend. Pick a rank to see the ability it grants at that many points, Classic Era vs WoW Forever.
Deep Wounds rank 1: Classic Era vs WoW Forever
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Deep Wounds rank 2: Classic Era vs WoW Forever
Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.
Your critical strikes cause your opponent to Bleed, dealing 40% of your melee weapon's average damage over 12 sec.
Deep Wounds rank 3: Classic Era vs WoW Forever
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Deep Wounds changes between Forever builds
Talent field diff the talent row itself (name, class slot, ranks)
Questions about Deep Wounds
Was Deep Wounds nerfed in WoW Forever?
Deep Wounds is listed as changed, not nerfed or buffed: no rank value moved one way in WoW Forever compared with Classic Era. What changed: rank 1 reworked: "Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec."
What changed for Deep Wounds in WoW Forever?
Rank 1 reworked: "Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec." The Classic Era and WoW Forever tooltips are shown side by side on this page.