Illumination
Illumination was changed in WoW Forever: rank 1 reworked: "After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.", now requires Reverence. Paladin Holy talent, 5 ranks. Full tooltip comparison with Classic Era below.
This talent has 5 ranks, one per point you can spend. Pick a rank to see the ability it grants at that many points, Classic Era vs WoW Forever.
Illumination rank 1: Classic Era vs WoW Forever
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Illumination rank 2: Classic Era vs WoW Forever
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 40% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
Illumination rank 3: Classic Era vs WoW Forever
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 60% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.
Illumination rank 4: Classic Era vs WoW Forever
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 80% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.
Illumination rank 5: Classic Era vs WoW Forever
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Illumination changes between Forever builds
Talent field diff the talent row itself (name, class slot, ranks)
Questions about Illumination
Was Illumination nerfed in WoW Forever?
Illumination is listed as changed, not nerfed or buffed: no rank value moved one way in WoW Forever compared with Classic Era. What changed: rank 1 reworked: "After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.", now requires Reverence.
What changed for Illumination in WoW Forever?
Rank 1 reworked: "After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.", now requires Reverence. The Classic Era and WoW Forever tooltips are shown side by side on this page.