WoW Forever talent calculator
Spells / Wound
Spell · Physical changed

Wound

Other versions of Wound: all 13 versions · #13486 · #14126 · #16405 · #16433 · #17407 · #18090 · #21961 · #1291551 · and 4 more

Wound was changed in WoW Forever: Physical damage 95 to 121 in Classic Era, 105 in Forever (a 92 to 118 roll), tooltip now says "Delivers a fatal wound for 105 Physical damage." and adds "Deals 100% increased damage to targets below 25% health". 5 yd range, instant cast. It is the Chance on hit effect of a Dagger item the client lists without its name or tooltip. Full tooltip comparison with Classic Era below.

Wound tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era Oct 27, 2026
Wound
Physical school
5 yd range · Instant
Requires level 40
Wounds the target for 95 to 121 damage.
Forever Oct 22, 2026
Wound
Physical school
5 yd range · Instant
Changed: Delivers a fatal wound for 105 Physical damage. Deals 100% increased damage to targets below 25% health
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
baseLevel 40 0
description Wounds the target for $s1 damage. Delivers a fatal wound for $s1 Physical damage. Deals $s2% increased damage to targets below $s3% health
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 94, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 27, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 105, "chainAmplitude": 1, "chainTargets": 0, "effect": 2, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0.2407407 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 100, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 1, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 25, "chainAmplitude": 1, "chainTargets": 0, "effect": 3, "index": 2, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]

Wound changes between Forever builds

  • In the Oct 16, 2026 (70425) build (vs Oct 14, 2026): changed Physical damage 108 before (a 95 to 121 roll), 105 after (a 92 to 118 roll), tooltip changed "Wounds the target for 108 damage." to "Delivers a fatal wound for 105 Physical damage." and adds "Deals 100% increased damage to targets below 25% health"

See every changed record in the Oct 22, 2026 build →

Questions about Wound

Was Wound nerfed in WoW Forever?

Wound is listed as changed, not nerfed or buffed: no cast time, cost, cooldown or range moved in WoW Forever compared with Classic Era. What changed: Physical damage 95 to 121 in Classic Era, 105 in Forever (a 92 to 118 roll), tooltip now says "Delivers a fatal wound for 105 Physical damage." and adds "Deals 100% increased damage to targets below 25% health".

What changed for Wound in WoW Forever?

Physical damage 95 to 121 in Classic Era, 105 in Forever (a 92 to 118 roll), tooltip now says "Delivers a fatal wound for 105 Physical damage." and adds "Deals 100% increased damage to targets below 25% health". The Classic Era and WoW Forever tooltips are shown side by side on this page.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value