WoW Forever talent calculator
Spells /Tranquility
Spell · Druid · Restoration · Nature · Ranks 1-4

Tranquility

Tranquility, a Druid Restoration ability, was changed in WoW Forever: Rank 4 heal 588 in Classic Era, 570 in Forever. 4 of 4 ranks differ from Classic Era. Rank 4: 925 Mana, channeled, 5 min cooldown, requires level 60 (heal 588 in Classic Era, 570 in Forever, tooltip now says "Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec.", buff text now says "Heals nearby party members for 285 every 2 sec."). Pick any rank to compare its tooltip with Classic Era.

Spell · Nature · Rank 1 changed

Tranquility (Rank 1) tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

of 4
Classic Era Oct 27, 2026
Tranquility
Rank 1 · Nature school
375 Mana · Channeled · 300 sec cooldown
Requires level 30
Regenerates all nearby group members for 94 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Heals nearby party members for 94 every 2 seconds.
Forever Oct 22, 2026
Tranquility
Rank 1 · Nature school
375 Mana · Channeled · 300 sec cooldown
Requires level 30
Changed: Regenerates all nearby party members within 20 yards for 87 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Changed: Heals nearby party members for 87 every 2 sec.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
auraDescription Heals nearby party members for $w1 every $t1 seconds. Heals nearby party members for $w1 every $t1 sec.
description Regenerates all nearby group members for $?$p456322[${$m1*2}][$s1] every $t1 seconds for $d. Druid must channel to maintain the spell. Regenerates all nearby party members within $a yards for $?$p456322[${$m1*2}][$s1] every $t1 sec for $d. Druid must channel to maintain the spell.
effects [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 93, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 1, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.6, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 87, "chainAmplitude": 1, "chainTargets": 0, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.6, "triggerSpell": 0, "variance": 0 } ]

See every changed record in the Oct 22, 2026 build →

Spell · Nature · Rank 2 changed

Tranquility (Rank 2) tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

of 4
Classic Era Oct 27, 2026
Tranquility
Rank 2 · Nature school
505 Mana · Channeled · 300 sec cooldown
Requires level 40
Regenerates all nearby group members for 138 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Heals nearby party members for 138 every 2 seconds.
Forever Oct 22, 2026
Tranquility
Rank 2 · Nature school
505 Mana · Channeled · 300 sec cooldown
Requires level 40
Changed: Regenerates all nearby party members within 20 yards for 129 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Changed: Heals nearby party members for 129 every 2 sec.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
auraDescription Heals nearby party members for $w1 every $t1 seconds. Heals nearby party members for $w1 every $t1 sec.
description Regenerates all nearby group members for $?$p456322[${$m1*2}][$s1] every $t1 seconds for $d. Druid must channel to maintain the spell. Regenerates all nearby party members within $a yards for $?$p456322[${$m1*2}][$s1] every $t1 sec for $d. Druid must channel to maintain the spell.
effects [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 137, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 1, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.7, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 129, "chainAmplitude": 1, "chainTargets": 0, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.7, "triggerSpell": 0, "variance": 0 } ]

See every changed record in the Oct 22, 2026 build →

Spell · Nature · Rank 3 changed

Tranquility (Rank 3) tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

of 4
Classic Era Oct 27, 2026
Tranquility
Rank 3 · Nature school
695 Mana · Channeled · 300 sec cooldown
Requires level 50
Regenerates all nearby group members for 205 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Heals nearby party members for 205 every 2 seconds.
Forever Oct 22, 2026
Tranquility
Rank 3 · Nature school
695 Mana · Channeled · 300 sec cooldown
Requires level 50
Changed: Regenerates all nearby party members within 20 yards for 196 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Changed: Heals nearby party members for 196 every 2 sec.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
auraDescription Heals nearby party members for $w1 every $t1 seconds. Heals nearby party members for $w1 every $t1 sec.
description Regenerates all nearby group members for $?$p456322[${$m1*2}][$s1] every $t1 seconds for $d. Druid must channel to maintain the spell. Regenerates all nearby party members within $a yards for $?$p456322[${$m1*2}][$s1] every $t1 sec for $d. Druid must channel to maintain the spell.
effects [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 204, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 1, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.9, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 196, "chainAmplitude": 1, "chainTargets": 0, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 0.9, "triggerSpell": 0, "variance": 0 } ]

See every changed record in the Oct 22, 2026 build →

Spell · Nature · Rank 4 changed

Tranquility (Rank 4) tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

of 4
Classic Era Oct 27, 2026
Tranquility
Rank 4 · Nature school
925 Mana · Channeled · 300 sec cooldown
Requires level 60
Regenerates all nearby group members for 294 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Heals nearby party members for 294 every 2 seconds.
Forever Oct 22, 2026
Tranquility
Rank 4 · Nature school
925 Mana · Channeled · 300 sec cooldown
Requires level 60
Changed: Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Changed: Heals nearby party members for 285 every 2 sec.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
auraDescription Heals nearby party members for $w1 every $t1 seconds. Heals nearby party members for $w1 every $t1 sec.
description Regenerates all nearby group members for $?$p456322[${$m1*2}][$s1] every $t1 seconds for $d. Druid must channel to maintain the spell. Regenerates all nearby party members within $a yards for $?$p456322[${$m1*2}][$s1] every $t1 sec for $d. Druid must channel to maintain the spell.
effects [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 293, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 1, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 1, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 285, "chainAmplitude": 1, "chainTargets": 0, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 20, "realPointsPerLevel": 1, "triggerSpell": 0, "variance": 0 } ]

See every changed record in the Oct 22, 2026 build →

What changed for Tranquility in WoW Forever

Tranquility changes between Forever builds

Related to Tranquility

Talents that affect Tranquility

Items with Tranquility

Questions about Tranquility

Was Tranquility nerfed in WoW Forever?

Tranquility is listed as changed, not nerfed or buffed: no cast time, cost, cooldown or range moved in WoW Forever compared with Classic Era. The change is to its effect values. Rank 4: heal 588 in Classic Era, 570 in Forever.

What changed for Tranquility in WoW Forever?

Rank 1: heal 188 in Classic Era, 174 in Forever, tooltip now says "Regenerates all nearby party members within 20 yards for 87 every 2 sec for 10 sec.", buff text now says "Heals nearby party members for 87 every 2 sec." Rank 2: heal 276 in Classic Era, 258 in Forever, tooltip now says "Regenerates all nearby party members within 20 yards for 129 every 2 sec for 10 sec.", buff text now says "Heals nearby party members for 129 every 2 sec." Rank 3: heal 410 in Classic Era, 392 in Forever, tooltip now says "Regenerates all nearby party members within 20 yards for 196 every 2 sec for 10 sec.", buff text now says "Heals nearby party members for 196 every 2 sec." Rank 4: heal 588 in Classic Era, 570 in Forever, tooltip now says "Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec.", buff text now says "Heals nearby party members for 285 every 2 sec." Each rank's Classic Era and WoW Forever tooltips are shown side by side on this page.

Which class gets Tranquility in WoW Forever?

Tranquility is a Druid ability in WoW Forever, in the Restoration spellbook tab.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Oct 27, 2026 (1.15.9.70576) ·synced Oct 27, 2026 · how we read this → · report a wrong value