Spells / Sentry Totem

Sentry Totem

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 2 fields differ from Classic Era 1.15.9.69722: description, effects.

Classic Era vs Forever

Classic Era 1.15.9.69722
Sentry Totem
Nature school
Summons an immobile Sentry Totem with 100 health at your feet for $d that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

Allows vision through Sentry Totem. Right-Click on buff to switch back and forth between totem sight and shaman sight.
Forever 1.60.1.69876
Sentry Totem
Nature school
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

Allows vision through Sentry Totem. Right-Click on buff to switch back and forth between totem sight and shaman sight.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Every field that changed, verbatim

Field Classic Era Forever
description Summons an immobile Sentry Totem with $s1 health at your feet for $d that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight. Summons an immobile Sentry Totem with $s1 health at your feet for $d that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 99, "chainTargets": 0, "dieSides": 1, "effect": 28, "index": 0, "miscValue": [ 3968, 83 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 4, "auraPeriod": 0, "basePoints": 0, "chainTargets": 0, "dieSides": 0, "effect": 6, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 100, "chainTargets": 0, "effect": 28, "index": 0, "miscValue": [ 3968, 83 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 4, "auraPeriod": 0, "basePoints": 0, "chainTargets": 0, "effect": 6, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 2

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