Spells / Seal of Justice
Seal of Justice
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
The current record
Seal of Justice
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for $20170d. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for $20184d, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Melee attacks have a chance to stun for $20170d.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.