Spells / Recklessness

Recklessness

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects.

Classic Era vs Forever

Classic Era 1.15.9.69722
Recklessness
Physical school
$?s446658[The warrior will gain $s1% increased critical strike chance][The warrior will cause critical hits with most attacks] and will be immune to Fear effects for the next $d$?a1219543[][, but all damage taken is increased by $s2%].

Immune to Fear effects, 100% increased critical strike chance$?$w2>0[, but all damage taken is increased by $w2%][].
Forever 1.60.1.69876
Recklessness
Physical school
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Immune to Fear effects, 100% increased critical strike chance, but all damage taken is increased by 20%.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Every field that changed, verbatim

Field Classic Era Forever
auraDescription Immune to Fear effects, $w1% increased critical strike chance$?$w2>0[, but all damage taken is increased by $w2%][]. Immune to Fear effects, $w1% increased critical strike chance, but all damage taken is increased by $w2%.
description $?s446658[The warrior will gain $s1% increased critical strike chance][The warrior will cause critical hits with most attacks] and will be immune to Fear effects for the next $d$?a1219543[][, but all damage taken is increased by $s2%]. The warrior will gain $s1% increased critical strike chance and will be immune to Fear effects for the next $d, but all damage taken is increased by $s2%.
effects [ { "amplitude": 0, "aura": 52, "auraPeriod": 0, "basePoints": 99, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 87, "auraPeriod": 0, "basePoints": 19, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 1, "miscValue": [ 127, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 77, "auraPeriod": 0, "basePoints": -1, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 2, "miscValue": [ 5, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 290, "auraPeriod": 0, "basePoints": 100, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 87, "auraPeriod": 0, "basePoints": 20, "chainTargets": 0, "effect": 6, "index": 1, "miscValue": [ 127, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 77, "auraPeriod": 0, "basePoints": 0, "chainTargets": 0, "effect": 6, "index": 2, "miscValue": [ 5, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 3

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