WoW Forever talent calculator
Spells / Mass Regeneration
Spell · Mage · Arcane changed

Mass Regeneration

Mass Regeneration, a Mage Arcane ability, was changed in WoW Forever: health 165 in Classic Era, 126 in Forever. 45% of base mana, 40 yd range, channeled, 12 sec cooldown. Full tooltip comparison with Classic Era below.

Mass Regeneration tooltip: Classic Era vs WoW Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era Sep 29, 2026
Mass Regeneration
Arcane school
45% of base mana · 40 yd range · Channeled · 12 sec cooldown
Requires level 1
Heals all of target player's party members within 43.5 yards of target player for an amount that scales with your level health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 70% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets.

Healing 165 health over 3 sec.
Forever Oct 22, 2026
Mass Regeneration
Arcane school
45% of base mana · 40 yd range · Channeled · 12 sec cooldown
Changed: Heals all of target player's party members within 43.5 yards of target player for an amount that scales with your level health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets.

Changed: Healing 126 health over 3 sec.
changed value added in Forever removed in Forever
Raw field diff every changed column
Field Classic Era Forever
baseLevel 1 0
effects [ { "amplitude": 1, "aura": 8, "auraPeriod": 1000, "basePoints": 55, "chainAmplitude": 1, "chainTargets": 0, "dieSides": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 43.5, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 1, "aura": 8, "auraPeriod": 1000, "basePoints": 42, "chainAmplitude": 1, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "pointsPerResource": 0, "radiusYards": 43.5, "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]

Mass Regeneration changes between Forever builds

Related to Mass Regeneration

Other client rows named Mass Regeneration

The game client ships one more row named Mass Regeneration (a creature's copy or an internal duplicate, not something a player casts). This page is the player ability; the other keeps its own page.

See every changed record in the Oct 22, 2026 build →

Questions about Mass Regeneration

Was Mass Regeneration nerfed in WoW Forever?

Mass Regeneration is listed as changed, not nerfed or buffed: no cast time, cost, cooldown or range moved in WoW Forever compared with Classic Era. What changed: health 165 in Classic Era, 126 in Forever.

What changed for Mass Regeneration in WoW Forever?

Health 165 in Classic Era, 126 in Forever. The Classic Era and WoW Forever tooltips are shown side by side on this page.

Which class gets Mass Regeneration in WoW Forever?

Mass Regeneration is a Mage ability in WoW Forever, in the Arcane spellbook tab.

Read from the Oct 22, 2026 build (1.60.1.70532), compared against Classic Era Sep 29, 2026 (1.15.9.70003) ·synced Oct 22, 2026 · how we read this → · report a wrong value