Spells / Frenzied Regeneration
Frenzied Regeneration
changedChanged in build 1.60.1.69876. 4 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects, subtext.
Classic Era vs Forever
Classic Era 1.15.9.69722
Frenzied Regeneration
Converts up to 10 rage per second into health for $d. Each point of rage is converted into 10 health.
Converting rage into health.
Forever 1.60.1.69876
Frenzied Regeneration
Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.
Converting Rage into health.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.