Spells /Enchant Shield - Law of Nature
Spell · Physical changed

Enchant Shield - Law of Nature

On Forever, Enchant Shield - Law of Nature differs from Classic Era 1.15.9.69722 in 1 field: effects. Both sides are shown below, verbatim, not graded.

Classic Era vs Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era 1.15.9.69722
Enchant Shield - Law of Nature
Physical school
5 sec cast
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
Forever 1.60.1.69876
Enchant Shield - Law of Nature
Physical school
5 sec cast
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

Raw field diff every changed column, verbatim
Field Classic Era Forever
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": -1, "chainTargets": 0, "dieSides": 1, "effect": 53, "index": 0, "miscValue": [ 7603, 0 ], "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 0, "chainTargets": 0, "effect": 53, "index": 0, "miscValue": [ 7603, 0 ], "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]

History

Build Compared to Change
1.60.1.69876 1.15.9.69722 1 field

See every changed record in 1.60.1.69876 →

Read verbatim from build 1.60.1.69876 , compared against Classic Era 1.15.9.69722·synced Sep 16, 2026·how we read this →