Spells /Crystal Ward
Spell · Nature changed

Crystal Ward

On Forever, Crystal Ward differs from Classic Era 1.15.9.69722 in 1 field: effects. Both sides are shown below, verbatim, not graded.

Classic Era vs Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era 1.15.9.69722
Crystal Ward
Nature school
Increases the target's Armor by 200 for $d.

Increases armor by 200.
Forever 1.60.1.69876
Crystal Ward
Nature school
Increases the target's Armor by 200 for 30 min.

Increases armor by 200.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Raw field diff every changed column, verbatim
Field Classic Era Forever
effects [ { "amplitude": 0, "aura": 22, "auraPeriod": 0, "basePoints": 199, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 1, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 22, "auraPeriod": 0, "basePoints": 200, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 1, 0 ], "triggerSpell": 0 } ]

History

Build Compared to Change
1.60.1.69876 1.15.9.69722 1 field

See every changed record in 1.60.1.69876 →

Read verbatim from build 1.60.1.69876 , compared against Classic Era 1.15.9.69722·synced Sep 16, 2026·how we read this →