Items /Grand Marshal's Stave
Item · Weapon · Item Level 78 changed

Grand Marshal's Stave

On Forever, Grand Marshal's Stave differs from Classic Era 1.15.9.69722 in 2 fields: effects, stats. Both sides are shown below, verbatim, not graded.

Classic Era vs Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era 1.15.9.69722
Grand Marshal's Stave
Binds when picked up
Weapon · Item Level 78
Requires Level 60
+41 (stat #7)
+23 (stat #5)
+17 (stat #6)
Increase Spell Dam 71 (0s cd)
Forever 1.60.1.69876
Grand Marshal's Stave
Binds when picked up
Weapon · Item Level 78
Requires Level 60
7736 stat percent editor (stat #7) · recorded differently
4340 stat percent editor (stat #5) · recorded differently
3208 stat percent editor (stat #6) · recorded differently
13396 stat percent editor (stat #45)
A stat marked recorded differently is stored as a flat amount by one client and as a stat percent editor value by the other (which that client computes at runtime from item level curves not in these tables). The two are not directly comparable, so one side's number is not a higher or lower version of the other.
Increase Spell Dam 71 (0s cd)
changed value added in Forever removed in Forever
Raw field diff every changed column, verbatim
Field Classic Era Forever
effects [ { "charges": 0, "cooldownMs": -1, "spellId": 23929, "spellName": "Increase Spell Dam 71", "trigger": 1 } ] []
stats [ { "amount": 41, "stat": 7 }, { "amount": 23, "stat": 5 }, { "amount": 17, "stat": 6 } ] [ { "percentEditor": 7736, "stat": 7 }, { "percentEditor": 4340, "stat": 5 }, { "percentEditor": 3208, "stat": 6 }, { "percentEditor": 13396, "stat": 45 } ]

History

Build Compared to Change
1.60.1.69876 1.15.9.69722 2 fields

See every changed record in 1.60.1.69876 →

Read verbatim from build 1.60.1.69876 , compared against Classic Era 1.15.9.69722·synced Sep 16, 2026·how we read this →