Spells /Two-Handed Weapon Specialization
Spell · Physical changed

Two-Handed Weapon Specialization

On Forever, Two-Handed Weapon Specialization differs from Classic Era 1.15.9.69722 in 4 fields: required level, duration index, effects and 1 more. Both sides are shown below, verbatim, not graded.

Classic Era vs Forever

The same tooltip players see in-game, side by side, with each changed line marked.

Classic Era 1.15.9.69722
Two-Handed Weapon Specialization
Rank 1 · Physical school
Instant
Increases the damage you deal with two-handed melee weapons by 2%.
Forever 1.60.1.69876
Two-Handed Weapon Specialization
Physical school
Instant
Requires level 1
Increases the damage you deal with two-handed melee weapons by 2%.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

Raw field diff every changed column, verbatim
Field Classic Era Forever
baseLevel 0 1
durationIndex 21 0
effects [ { "amplitude": 0, "aura": 79, "auraPeriod": 0, "basePoints": 1, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 1, 0 ], "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ] [ { "amplitude": 0, "aura": 79, "auraPeriod": 0, "basePoints": 2, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 1, 0 ], "realPointsPerLevel": 0, "triggerSpell": 0, "variance": 0 } ]
subtext Rank 1 none

History

Build Compared to Change
1.60.1.69876 1.15.9.69722 4 fields

See every changed record in 1.60.1.69876 →

Read verbatim from build 1.60.1.69876 , compared against Classic Era 1.15.9.69722·synced Sep 16, 2026·how we read this →