Spells / Tranquility
Tranquility
changedChanged in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Tranquility
Regenerates all nearby group members for $?$p456322[${$m1*2}][$s1] every 2 seconds for $d. Druid must channel to maintain the spell.
Heals nearby party members for 205 every 2 seconds.
Forever 1.60.1.69876
Tranquility
Regenerates all nearby party members within $a yards for $?$p456322[${$m1*2}][$s1] every 2 sec for 10 sec. Druid must channel to maintain the spell.
Heals nearby party members for 196 every 2 sec.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.