Spells / Tranquility

Tranquility

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.

Classic Era vs Forever

Classic Era 1.15.9.69722
Tranquility
Nature school
Regenerates all nearby group members for $s1 every 2 seconds for $d. Druid must channel to maintain the spell.

Heals nearby party members for $s1 every 2 seconds.
Forever 1.60.1.69876
Tranquility
Nature school
Regenerates all nearby group members for 5846.97 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Heals nearby party members for 5846.97 every 2 seconds.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Every field that changed, verbatim

Field Classic Era Forever
effects [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 924, "chainTargets": 0, "dieSides": 151, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 8, "auraPeriod": 2000, "basePoints": 5846.974, "chainTargets": 0, "effect": 35, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 1

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