Spells / Staves
Staves
addedNew in Forever, first datamined in build 1.60.1.69876. Not present in Classic Era 1.15.9.69722.
The current record
Staves
You have 0k136/$<sc> skill in $@spellname1302999.
Level $PL target:
Hit, Dodge, and Parry: ${$<hdp>}.1%
Critical Hit: ${$<cr>}.1%
Glancing Blow Penalty: ${$<gp>}%
Glancing Blow Chance: ${$<gc>}%
$@expandkey[
Level ${$PL+1} target:
Hit, Dodge, and Parry: ${$<hdp1>}.1%
Critical Hit: ${$<cr1>}.1%
Glancing Blow Penalty: ${$<gp1>}%
Glancing Blow Chance: ${$<gc1>}%
Level ${$PL+2} target:
Hit, Dodge, and Parry: ${$<hdp2>}.1%
Critical Hit: ${$<cr2>}.1%
Glancing Blow Penalty: ${$<gp2>}%
Glancing Blow Chance: ${$<gc2>}%
Level ${$PL+3} target:
Hit, Dodge, and Parry: ${$<hdp3>}.1%
Critical Hit: ${$<cr3>}.1%
Glancing Blow Penalty: ${$<gp3>}%
Glancing Blow Chance: ${$<gc3>}%
$@spelldesc1302929
]
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.