Spells / Sleepwalk
Sleepwalk
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Sleepwalk
Takes control of a humanoid enemy up to level 100 for $d, increases the magical damage it deals by 300, and increases the Physical damage it deals by 100.
Charmed.
Magical damage dealt is increased by 300.
Physical damage dealt is increased by 100.
Forever 1.60.1.69876
Sleepwalk
Takes control of a humanoid enemy up to level 100 for 10 sec, increases the magical damage it deals by 300, and increases the Physical damage it deals by 100.
Charmed.
Magical damage dealt is increased by 300.
Physical damage dealt is increased by 100.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.