Spells / Shield Slam

Shield Slam

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 2 fields differ from Classic Era 1.15.9.69722: description, effects.

Classic Era vs Forever

Classic Era 1.15.9.69722
Shield Slam
Rank 2 · Physical school
Slam the target with your shield, causing $s2 damage, modified by $?s446658[twice ][]your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.$?s446658[ Hitting a target with Shield Slam also grants you $460171s1 Attack Power for each point of your defense skill beyond ${$PL*5}. Lasts $460171d.][]
Forever 1.60.1.69876
Shield Slam
Rank 2 · Physical school
Slam the target with your shield, causing 505 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
changed value added in Forever removed in Forever

Also changed behind the tooltip: effects (not shown in a tooltip line). See the full field diff below for both values, verbatim.

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Every field that changed, verbatim

Field Classic Era Forever
description Slam the target with your shield, causing $s2 damage, modified by $?s446658[twice ][]your shield block value, and has a 50% chance of dispelling $s1 magic effect on the target. Also causes a high amount of threat.$?s446658[ Hitting a target with Shield Slam also grants you $460171s1 Attack Power for each point of your defense skill beyond ${$PL*5}. Lasts $460171d.][] Slam the target with your shield, causing $s2 damage, increased by your Block Value, and has a 50% chance of dispelling $s1 magic effect on the target. Causes a very high amount of threat.
effects [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 0, "chainTargets": 0, "dieSides": 1, "effect": 38, "index": 0, "miscValue": [ 1, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 263, "chainTargets": 0, "dieSides": 13, "effect": 2, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 1, "chainTargets": 0, "effect": 38, "index": 0, "miscValue": [ 1, 0 ], "triggerSpell": 0 }, { "amplitude": 0, "aura": 0, "auraPeriod": 0, "basePoints": 505, "chainTargets": 0, "effect": 2, "index": 1, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 2

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