Spells / Seal of Command
Seal of Command
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
The current record
Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to $20424s1% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing $/2;20467s1 Holy damage, $20467s1 if the target is stunned or incapacitated.
Melee attacks have a chance to deal additional Holy damage.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.