Spells / Sacred Shield
Sacred Shield
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
The current record
Sacred Shield
Each time the target takes damage they gain a Sacred Shield, absorbing ${$412018m1*$<healpower>/100} damage and increasing the Paladin's chance to critically hit with Flash of Light by $412018s2% for up to $412018d. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over $412020d. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time.
Each time the target takes damage they gain a Sacred Shield, absorbing ${$412018m1*$<healpower>/100} damage and increasing the Paladin's chance to critically hit with Flash of Light by $412018s2%. The target cannot gain this effect more than once every 6 sec.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.