Spell · Holy changed
S03 - Druid Energize Trigger - Wildheart Raiment
On Forever, S03 - Druid Energize Trigger - Wildheart Raiment differs from Classic Era 1.15.9.69722 in 3 fields: required level, description, effects. Both sides are shown below, verbatim, not graded.
Classic Era vs Forever
The same tooltip players see in-game, side by side, with each changed line marked.
Classic Era 1.15.9.69722
S03 - Druid Energize Trigger - Wildheart Raiment
Instant
Requires level 50
2% chance on spellcast to energize you for $27782s1 mana, 6% chance on dealing a melee autoattack to energize you for $27784s2 Energy, and 3% chance on being hit by a melee attack to energize you for ${$27783s1/10} Rage.
Forever 1.60.1.69876
S03 - Druid Energize Trigger - Wildheart Raiment
Instant
Requires level 50
Chance on spellcast to restore $27782s1 Mana, on melee attack to regenerate $27784o1 Energy over $27784d, and when struck by a melee attack to generate ${$27783s1/10} Rage.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Raw field diff every changed column, verbatim
History
Build Compared to Change
See every changed record in 1.60.1.69876 →
Read verbatim from build 1.60.1.69876
, compared against Classic Era 1.15.9.69722·synced Sep 16, 2026·how we read this →