Spells / Rupture
Rupture
changedChanged in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Rupture
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs
3 points: 348 damage over 12 secs
4 points: 455 damage over 14 secs
5 points: 576 damage over 16 secs
37 damage every 2 seconds.
Forever 1.60.1.69876
Rupture
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : ${($m1+$b1)*4} damage over 8 secs
2 points: ${($m1+$b1*2)*5} damage over 10 secs
3 points: ${($m1+$b1*3)*6} damage over 12 secs
4 points: ${($m1+$b1*4)*7} damage over 14 secs
5 points: ${($m1+$b1*5)*8} damage over 16 secs
22 damage every 2 seconds.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.