Spells / Rip
Rip
changedChanged in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects.
The current record
Rip
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 point : ${6*($m1+$b1)} damage over 12 sec.
2 points: ${6*($m1+2*$b1)} damage over 12 sec.
3 points: ${6*($m1+3*$b1)} damage over 12 sec.
4 points: ${6*($m1+4*$b1)} damage over 12 sec.
5 points: ${6*($m1+5*$b1)} damage over 12 sec.
6 bleed damage every 2 sec.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.