Spells / Repentance
Repentance
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: description.
Classic Era vs Forever
Classic Era 1.15.9.69722
Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to $d. Any damage caused will awaken the target. Only works against Humanoids.
Incapacitated.
Forever 1.60.1.69876
Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Incapacitated.
changed value added in Forever removed in Forever
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.