Spells / Repentance

Repentance

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: description.

Classic Era vs Forever

Classic Era 1.15.9.69722
Repentance
Holy school
Puts the enemy target in a state of meditation, incapacitating them for up to $d. Any damage caused will awaken the target. Only works against Humanoids.

Incapacitated.
Forever 1.60.1.69876
Repentance
Holy school
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Incapacitated.
changed value added in Forever removed in Forever

A highlighted $ formula is computed by the game client from spell power, level and talents; the client does not store the final number, so the template is shown verbatim rather than a value invented.

Every field that changed, verbatim

Field Classic Era Forever
description Puts the enemy target in a state of meditation, incapacitating them for up to $d. Any damage caused will awaken the target. Only works against Humanoids. Puts the enemy target in a state of meditation, incapacitating them for up to $d. Any damage caused will awaken the target. Only works against Humanoids.

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 1

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