Spells / Positive Charge
Positive Charge
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
The current record
Positive Charge
Damage and healing done increased by 1%. This effect is increased by nearby positively charged allies.
Deals $370852s1 damage to nearby allies that are not positively charged every 5 sec.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.