Spells / Molten Armor
Molten Armor
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Molten Armor
Causes ${$428743m1/100*$<power>} Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts $d.
Causes Fire damage to attackers. Chance to receive a critical hit reduced by 5%. Spell critical strike chance increased by 5%.
Forever 1.60.1.69876
Molten Armor
Causes ${$428743m1/100*$<power>} Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Causes Fire damage to attackers. Chance to receive a critical hit reduced by 5%. Spell critical strike chance increased by 5%.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.