Spells / Mark of the Wild
Mark of the Wild
changedChanged in build 1.60.1.69876. 2 fields differ from Classic Era 1.15.9.69722: durationIndex, effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Mark of the Wild
Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for $d.
Increases armor by 240, all attributes by 10 and all resistances by 15.
Forever 1.60.1.69876
Mark of the Wild
Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 60 min.
Increases armor by 324, all attributes by 14 and all resistances by 20.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.