Spells / Magnetize
Magnetize
addedNew in Forever, first datamined in build 1.60.1.69876. Not present in Classic Era 1.15.9.69722.
The current record
Magnetize
Energize the lodestone for 10 sec, heightening its magnetic pull. Drawing in the weapon of the next melee attacker that strikes you, Disarming them for $1302357d.
Energized, disarming the next melee attacker that strikes you.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.