Spells / Lacerate
Lacerate
changedChanged in build 1.60.1.69876. 4 fields differ from Classic Era 1.15.9.69722: auraDescription, description, effects, subtext.
The current record
Lacerate
Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to $u times on the same target.
10 damage every 3 sec.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.