Spells / Increased Critical 2 Spells

Increased Critical 2 Spells

changed
build 1.60.1.69876 | compared to 1.15.9.69722 | synced Sep 16, 2026 | how we read this →
Changed in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: description, durationIndex, effects.

The current record

Increased Critical 2 Spells
Physical school
Improves your chance to get a critical strike with spells by ${$s1}.1% against undead.
The highlighted formula above is computed by the game client from spell power, level and talents. The client does not store the final number, so we show the template verbatim rather than invent a value.

What changed

Field Classic Era Forever
description Improves your chance to get a critical strike with spells by $s1% against undead. Improves your chance to get a critical strike with spells by ${$s1}.1% against undead.
durationIndex 21 0
effects [ { "amplitude": 0, "aura": 57, "auraPeriod": 0, "basePoints": 1, "chainTargets": 0, "dieSides": 1, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ] [ { "amplitude": 0, "aura": 57, "auraPeriod": 0, "basePoints": 2, "chainTargets": 0, "effect": 6, "index": 0, "miscValue": [ 0, 0 ], "triggerSpell": 0 } ]

Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.

History

Build Compared to State Fields
1.60.1.69876 1.15.9.69722 changed 3

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