Spells / Improved Poisons
Improved Poisons
changedChanged in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: description, effects, subtext.
The current record
Improved Poisons
Increases the chance to apply Poisons to your target by $m1%, and gives Poison applications a $m2% chance to not consume a charge.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.