Spells / Immolation Trap
Immolation Trap
changedChanged in build 1.60.1.69876. 2 fields differ from Classic Era 1.15.9.69722: description, effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Immolation Trap
Place a fire trap that will burn the first enemy to approach for $13797o1 Fire damage over $13797d. Trap will exist for $d. Traps can only be placed when out of combat. Only one trap can be active at a time.
Forever 1.60.1.69876
Immolation Trap
Place a Fire trap that will burn the first enemy to approach for $13797o1 Fire damage over $13797d. Trap will exist for 1 min. Only one Fire trap can be active at a time.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.