Spells / Entrapment
Entrapment
changedChanged in build 1.60.1.69876. 3 fields differ from Classic Era 1.15.9.69722: description, effects, subtext.
The current record
Entrapment
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for ${$m1/1000} sec.
The highlighted formula above is computed by the game client from spell power, level and
talents. The client does not store the final number, so we show the template verbatim
rather than invent a value.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.