Spells / Curse of Recklessness
Curse of Recklessness
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Curse of Recklessness
Increases an enemy's attack power by 45, but reduces its armor by 290 for $d. Cursed enemies will ignore fear effects and refuse to flee from combat. Only one curse per warlock can be active on any one target.
Melee attack power increased by 45.
Armor reduced by 290.
Ignoring fear effects.
Forever 1.60.1.69876
Curse of Recklessness
Increases an enemy's attack power by 45, but reduces its armor by 290 for 2 min. Cursed enemies will ignore fear effects and refuse to flee from combat. Only one curse per warlock can be active on any one target.
Melee attack power increased by 45.
Armor reduced by 290.
Ignoring fear effects.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.