Spells / Curse of Recklessness
Curse of Recklessness
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
Classic Era vs Forever
Classic Era 1.15.9.69722
Curse of Recklessness
Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for $d. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Increases melee attack power by 90 and decreases armor by 640. Target will not flee and will ignore Fear and Horror effects.
Forever 1.60.1.69876
Curse of Recklessness
Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Increases melee attack power by 90 and decreases armor by 640. Target will not flee and will ignore Fear and Horror effects.
changed value added in Forever removed in Forever
Also changed behind the tooltip: effects
(not shown in a tooltip line). See the full field diff below for
both values, verbatim.
A highlighted $ formula is computed by the game client from spell power, level and
talents; the client does not store the final number, so the template is shown verbatim rather
than a value invented.
Every field that changed, verbatim
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.